Difference between revisions of "Risen 3: Titan Lords"
From PCGamingWiki, the wiki about fixing PC games
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|windowed = hackable | |windowed = hackable | ||
|windowed notes = Open <code>[[#Game data|ConfigUser.xml]]</code>, set "Fullscreen" to "false" and save | |windowed notes = Open <code>[[#Game data|ConfigUser.xml]]</code>, set "Fullscreen" to "false" and save | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [[Glossary:Borderless_fullscreen_windowed#Borderless_Gaming|Borderless Gaming]]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = | |anisotropic notes = | ||
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==Other information== | ==Other information== | ||
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==API== | ==API== | ||
{{API | {{API | ||
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|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= | ||
+ | }} | ||
+ | |||
+ | ===Different audio and text languages=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Make necessary changes|ref=<ref>[http://steamcommunity.com/app/249230/discussions/0/35220315977520582/ Alternate language not installed? :: Risen 3 - Titan Lords General Discussions]</ref>}} | ||
+ | # Right-click the game in the Steam client and choose Properties. | ||
+ | # Go to the Language tab and choose the language you want for audio such as voices. | ||
+ | # Go to the installation folder. | ||
+ | # Go into <code>data\ini</code> | ||
+ | # Edit <code>ConfigDefault.xml</code>. | ||
+ | # Set <code>SubtitleLanguage</code> to the language you want for subtitles and interface. | ||
+ | # Save your changes and close the file. | ||
+ | }} | ||
+ | |||
+ | ===Reduce Popup/Increase Object Draw-distance=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Change values in ini|}} | ||
+ | {{ii}} May slightly tax your system. | ||
+ | # Go to <code>{{p|game}}\data\ini</code> | ||
+ | # Make a backup copy of the file and then edit <code>ConfigDefault.xml</code>. | ||
+ | # '''Find and replace''' all instances of the values for NPC_Small, NPC_Medium and NPC_Large with higher values. | ||
+ | # Suggested values <code>NPC_Small="6000.0"</code>,<code>NPC_Medium="12000.0"</code> and <code>NPC_Large="18000.0</code>. | ||
+ | # '''Find and replace''' all instances of the values for SpeedTree_Small, SpeedTree_Medium and SpeedTree_Large with higher values. | ||
+ | # Suggested values <code>SpeedTree_Small="25000.0"</code>, <code>SpeedTree_Medium="35000.0"</code> and <code>SpeedTree_Large="50000.0"</code>. | ||
+ | # Save your changes and close the file. | ||
+ | }} | ||
+ | |||
+ | ===Hide system cursor when game is in focus=== | ||
+ | {{ii}} When running in Windowed mode the game displays both in-game cursor and system cursor. This may be annoying for some people. Below is the script to solve this issue. | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use AutoHotkey}} | ||
+ | :1. Download and install [https://autohotkey.com AutoHotkey]. | ||
+ | :2. Start it, edit the script and use the one provided below: | ||
+ | <pre>; Script to hide cursor http://forums.steampowered.com/forums/showthread.php?t=1432431 | ||
+ | ; Modified by Nirklars and adjusted to work with Risen 2 by SuicideMachine | ||
+ | SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. | ||
+ | |||
+ | |||
+ | SystemCursor("Init") | ||
+ | |||
+ | SetTimer, CheckIdle, 250 | ||
+ | return | ||
+ | |||
+ | CheckIdle: | ||
+ | if WinActive("ahk_class Engine") | ||
+ | { | ||
+ | SystemCursor("Off") | ||
+ | } | ||
+ | else | ||
+ | { | ||
+ | SystemCursor("On") | ||
+ | } | ||
+ | return | ||
+ | |||
+ | #Persistent | ||
+ | OnExit, ShowCursor ; Ensure the cursor is made visible when the script exits. | ||
+ | return | ||
+ | |||
+ | ShowCursor: | ||
+ | SystemCursor("On") | ||
+ | ExitApp | ||
+ | |||
+ | SystemCursor(OnOff=1) ; INIT = "I","Init"; OFF = 0,"Off"; TOGGLE = -1,"T","Toggle"; ON = others | ||
+ | { | ||
+ | static AndMask, XorMask, $, h_cursor | ||
+ | ,c0,c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,c11,c12,c13 ; system cursors | ||
+ | , b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13 ; blank cursors | ||
+ | , h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11,h12,h13 ; handles of default cursors | ||
+ | if (OnOff = "Init" or OnOff = "I" or $ = "") ; init when requested or at first call | ||
+ | { | ||
+ | $ = h ; active default cursors | ||
+ | VarSetCapacity( h_cursor,4444, 1 ) | ||
+ | VarSetCapacity( AndMask, 32*4, 0xFF ) | ||
+ | VarSetCapacity( XorMask, 32*4, 0 ) | ||
+ | system_cursors = 32512,32513,32514,32515,32516,32642,32643,32644,32645,32646,32648,32649,32650 | ||
+ | StringSplit c, system_cursors, `, | ||
+ | Loop %c0% | ||
+ | { | ||
+ | h_cursor := DllCall( "LoadCursor", "uint",0, "uint",c%A_Index% ) | ||
+ | h%A_Index% := DllCall( "CopyImage", "uint",h_cursor, "uint",2, "int",0, "int",0, "uint",0 ) | ||
+ | b%A_Index% := DllCall("CreateCursor","uint",0, "int",0, "int",0 | ||
+ | , "int",32, "int",32, "uint",&AndMask, "uint",&XorMask ) | ||
+ | } | ||
+ | } | ||
+ | if (OnOff = 0 or OnOff = "Off" or $ = "h" and (OnOff < 0 or OnOff = "Toggle" or OnOff = "T")) | ||
+ | $ = b ; use blank cursors | ||
+ | else | ||
+ | $ = h ; use the saved cursors | ||
+ | |||
+ | Loop %c0% | ||
+ | { | ||
+ | h_cursor := DllCall( "CopyImage", "uint",%$%%A_Index%, "uint",2, "int",0, "int",0, "uint",0 ) | ||
+ | DllCall( "SetSystemCursor", "uint",h_cursor, "uint",c%A_Index% ) | ||
+ | } | ||
+ | }</pre> | ||
+ | :3. Reload the script in AHK. | ||
}} | }} | ||
Revision as of 23:33, 26 March 2016
Developers | |
---|---|
Piranha Bytes | |
Publishers | |
Deep Silver | |
Release dates | |
Windows | August 12, 2014 |
Risen | |
---|---|
Risen | 2009 |
Risen 2: Dark Waters | 2012 |
Risen 3: Titan Lords | 2014 |
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Official website
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: ProtectDISC Software disc check.[1][2] | |||
Amazon.com | ||||
Incorrect store name. See here for available options. | ||||
GamersGate | ||||
GOG.com | Standard or Complete Edition | |||
Humble Store | ||||
Steam |
- See the Developer's site for region-specific distributors.
Version differences
- The First Edition is marketed as DRM-free but the disc uses ProtectDISC Software copy protection.[1][2]
- The Collector's Edition and Shadow Lord Edition include the First Edition along with various non-game bonuses.
DLC and expansion packs
Name | Notes | |
---|---|---|
Adventure Garb | ||
Fog Island | ||
Uprising of the Little Guys |
Essential improvements
Skip intro videos
Instructions |
---|
Patches
- Patch 1.2 updates the retail release to the latest version. The Steam version is already patched.
- Risen 3: Titan Lords 64-Bit-Upgrade upgrades the retail version to the Enhanced Edition. The Steam version patches through Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/249230/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/249230/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
High frame rate
- Frame rate is capped at 60 FPS.
Instructions |
---|
Input settings
Audio settings
Localizations
- To use a custom combination of audio and text see Different audio and text languages.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Not available in the GOG.com version.[3] | |||
Spanish | ||||
Russian | Not available in the GOG.com version.[3] |
Issues fixed
Low frame rate
Instructions |
---|
Game crashes on startup
Instructions |
---|
Audio problems
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
Different audio and text languages
Instructions |
---|
Reduce Popup/Increase Object Draw-distance
Instructions |
---|
Hide system cursor when game is in focus
- When running in Windowed mode the game displays both in-game cursor and system cursor. This may be annoying for some people. Below is the script to solve this issue.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2, 7 SP1, 8 | 7, 8 |
Processor (CPU) | 2.4 GHz Dual Core | AMD Phenom II x4 940 at 3.0 GHz Intel Core i5 at 2.5 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Radeon HD 3850 GeForce 9600 GT 512 MB of VRAM DirectX 9.0c compatible | AMD Radeon HD 5850 Nvidia GeForce GTX 470 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/249230/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (249230) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)