Difference between revisions of "A New Beginning"
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{{Infobox game/row/date|Windows|October 8, 2010}} | {{Infobox game/row/date|Windows|October 8, 2010}} | ||
{{Infobox game/row/date|OS X|December 11, 2012}} | {{Infobox game/row/date|OS X|December 11, 2012}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Side view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Point and select }} | ||
+ | {{Infobox game/row/taxonomy/genres | Adventure, Puzzle }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Post-apocalyptic, Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 105000 | |steam appid = 105000 | ||
|gogcom id = 1207659150 | |gogcom id = 1207659150 | ||
+ | |lutris = a-new-beginning-final-cut | ||
|strategywiki = A New Beginning | |strategywiki = A New Beginning | ||
− | |mobygames = | + | |mobygames = 48747 |
|wikipedia = A New Beginning (video game) | |wikipedia = A New Beginning (video game) | ||
|winehq = 12205 | |winehq = 12205 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
+ | {{Introduction | ||
+ | |introduction = | ||
− | '' | + | |release history = The game was updated and re-branded as '''''A New Beginning: Final Cut''''' on December 11, 2012, which added additional language support, bugfixes and an OS X port. The retail release can not be upgraded to this version. |
− | + | ||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Retail | | disc | {{DRM|ProtectDISC|v10}} in German release, v8 in French release. | | Windows }} | ||
+ | {{Availability/row| Retail | | DRM-free | English release. | | Windows }} | ||
{{Availability/row| Gamesplanet | 1831-1 | Steam | | | Windows, OS X }} | {{Availability/row| Gamesplanet | 1831-1 | Steam | | | Windows, OS X }} | ||
{{Availability/row| GOG.com | a_new_beginning | DRM-free | | | Windows, OS X }} | {{Availability/row| GOG.com | a_new_beginning | DRM-free | | | Windows, OS X }} | ||
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{{Availability/row| Steam | 105000 | Steam | | | Windows, OS X }} | {{Availability/row| Steam | 105000 | Steam | | | Windows, OS X }} | ||
}} | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Patches (pre-Final Cut)=== | ||
+ | {{ii}} The latest official patches for the retail (pre-Final Cut) releases is 1.2.1, available from [https://www.patches-scrolls.de/patch/153/7/ Patches-Scrolls]. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|localappdata}}\Daedalic Entertainment\}} | + | {{Game data/config|Windows|{{p|localappdata}}\Daedalic Entertainment\A New Beginning\config.ini||{{p|localappdata}}\Daedalic Entertainment\A New Beginning - Final Cut\config.ini}} |
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
}} | }} | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|localappdata}}\Daedalic Entertainment\}} | + | {{Game data/saves|Windows|{{p|localappdata}}\Daedalic Entertainment\A New Beginning\Savegames\||{{p|localappdata}}\Daedalic Entertainment\A New Beginning - Final Cut\Savegames\}} |
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
}} | }} | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = false |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|A New Beginning settings.jpg|General settings.}} | {{Image|A New Beginning settings.jpg|General settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 108: | Line 132: | ||
Borderless fullscreen windowed can be partially achieved by first setting the game to windowed mode and then using [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]]. This will give the game a borderless windowed effect, however the game locks the mouse inside the game windows, and therefore not a very viable option. | Borderless fullscreen windowed can be partially achieved by first setting the game to windowed mode and then using [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]]. This will give the game a borderless windowed effect, however the game locks the mouse inside the game windows, and therefore not a very viable option. | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Speech volume, sound volume, music volume. | |separate volume notes = Speech volume, sound volume, music volume. | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Fan translation - [https://prekladyher.eu/preklady/a-new-beginning-final-cut.313/ #1] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = German |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = As of the Final Cut update, the cutscene speech bubbles are no longer localized; use [https://www.compiware-forum.de/downloads/file/512-a-new-beginning-final-cut-videopatch/ this patch] to revert to the original German video files. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 222: | Line 262: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Polish |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Russian |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 238: | Line 278: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = unknown |
− | |macos 64-bit app | + | |macos intel 64-bit app = true |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= |
Latest revision as of 11:00, 26 July 2024
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Developers | |
---|---|
Daedalic Entertainment | |
Engines | |
Visionaire | |
Release dates | |
Windows | October 8, 2010 |
macOS (OS X) | December 11, 2012 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Side view |
Controls | Point and select |
Genres | Adventure, Puzzle |
Themes | Post-apocalyptic, Sci-fi |
A New Beginning is a singleplayer side view adventure and puzzle game.
The game was updated and re-branded as A New Beginning: Final Cut on December 11, 2012, which added additional language support, bugfixes and an OS X port. The retail release can not be upgraded to this version.
General information
- Official website technical support forum - mostly in German and English language.
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ProtectDISC Software v10 DRM in German release, v8 in French release. | |||
Retail | English release. | |||
![]() |
||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store | ||||
Steam |
Essential improvements
Patches (pre-Final Cut)
- The latest official patches for the retail (pre-Final Cut) releases is 1.2.1, available from Patches-Scrolls.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Daedalic Entertainment\A New Beginning\config.ini %LOCALAPPDATA%\Daedalic Entertainment\A New Beginning - Final Cut\config.ini |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/105000/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Daedalic Entertainment\A New Beginning\Savegames\ %LOCALAPPDATA%\Daedalic Entertainment\A New Beginning - Final Cut\Savegames\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/105000/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4:3 aspect ratio only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS |
Borderless fullscreen windowed
Borderless fullscreen windowed can be partially achieved by first setting the game to windowed mode and then using Borderless Gaming. This will give the game a borderless windowed effect, however the game locks the mouse inside the game windows, and therefore not a very viable option.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Speech volume, sound volume, music volume. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation - #1 | |||
Dutch | ||||
French | ||||
German | As of the Final Cut update, the cutscene speech bubbles are no longer localized; use this patch to revert to the original German video files. | |||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues fixed
OS X cursor problems
- Actions get 'stuck'.[1]
Switch to windowed mode[1] |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 2 GHz Single-core 1.8 GHz Dual-core | |
System memory (RAM) | 1.5 GB | 2 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | 256 MB of VRAM OpenGL 2.0 compatible | ATI Radeon Nvidia GeForce |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | Intel Dual-core 2 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 5 GB |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/105000/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (105000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.