Difference between revisions of "Sweet Transit"
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Latest revision as of 19:49, 1 July 2024
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Developers | |
---|---|
Ernestas Norvaišas | |
Publishers | |
Team 17 | |
Release dates | |
Windows | April 22, 2024 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Isometric |
Controls | Point and select |
Genres | Building |
Vehicles | Train |
Art styles | Stylized |
Sweet Transit is a singleplayer isometric building game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1612770/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1612770/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Simplified Chinese | ||||
Japanese | ||||
Korean | ||||
Traditional Chinese | ||||
Russian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i3-540, 3.07 GHz AMD FX-4350, 4.2 GHz |
Intel Core i5-3470, 3.2 GHz AMD Ryzen 3 1200, 3.1 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | NVIDIA GeForce 8800 GT, 512 MB AMD Radeon HD 6670, 1 GB DirectX 11 compatible | NVIDIA GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1612770/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1612770) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.