Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Sonic Adventure 2"

From PCGamingWiki, the wiki about fixing PC games
(→‎Featured mods: Made them into a collapsing fixbox instead of just being listed, looks nicer.)
(→‎Featured mods: On second though, no, that would be an inappropriate use of fixboxes.)
Line 558: Line 558:
 
* [https://info.sonicretro.org/SCHG:Sonic_Adventure_2_(PC) Sonic Community Hacking Guide] on Sonic Retro.
 
* [https://info.sonicretro.org/SCHG:Sonic_Adventure_2_(PC) Sonic Community Hacking Guide] on Sonic Retro.
  
====Featured mods====
+
===Featured mods===
{{Fixbox|description=Bugfixes/improvements|collapsed=yes|fix=
+
====Bugfixes/improvements====
 
* [https://gamebanana.com/mods/452445 SA2 Render Fix] - A collection of fixes for addressing rendering errors, also includes options to enhance the game.
 
* [https://gamebanana.com/mods/452445 SA2 Render Fix] - A collection of fixes for addressing rendering errors, also includes options to enhance the game.
 
* [https://gamebanana.com/mods/515637 SA2 Input Controls] - Massively improves analog sensitivity issues.
 
* [https://gamebanana.com/mods/515637 SA2 Input Controls] - Massively improves analog sensitivity issues.
Line 574: Line 574:
 
* [https://gamebanana.com/mods/354417 e0211 Fix] In 16:9 Sonic's hand is visible in a cutscene when it's not supposed to be.
 
* [https://gamebanana.com/mods/354417 e0211 Fix] In 16:9 Sonic's hand is visible in a cutscene when it's not supposed to be.
 
* [https://gamebanana.com/mods/455279 Event Timescale Fix] Fixes timing errors in two cutscenes in SA2 Battle.
 
* [https://gamebanana.com/mods/455279 Event Timescale Fix] Fixes timing errors in two cutscenes in SA2 Battle.
}}
 
  
{{Fixbox|description=Enhancements|collapsed=yes|fix=
+
====Enhancements====
 
* [https://gamebanana.com/sounds/72745 CD Quality Music] - Replaces the audio files in-game with higher quality versions.
 
* [https://gamebanana.com/sounds/72745 CD Quality Music] - Replaces the audio files in-game with higher quality versions.
 
* [https://sf94.reimuhakurei.net/sa2/mods/NoLoD.7z No LoD Models] - Disables the Level of Detail models for Sonic and Shadow.
 
* [https://sf94.reimuhakurei.net/sa2/mods/NoLoD.7z No LoD Models] - Disables the Level of Detail models for Sonic and Shadow.
Line 587: Line 586:
 
* [https://gamebanana.com/mods/304991 Prison Lane Smooth DC Fog Restoration] Restores the pulsating red fog effect to Prison Lane.
 
* [https://gamebanana.com/mods/304991 Prison Lane Smooth DC Fog Restoration] Restores the pulsating red fog effect to Prison Lane.
 
* [https://gamebanana.com/mods/48898 White Jungle Fog Fix] - Restores the fog effect in White Jungle.
 
* [https://gamebanana.com/mods/48898 White Jungle Fog Fix] - Restores the fog effect in White Jungle.
}}
 
  
{{Fixbox|description=Miscellaneous|collapsed=yes|fix=
+
====Miscellaneous====
 
* [https://gamebanana.com/mods/48840 Chao World Extended] - Adds new contents to the Chao Garden.
 
* [https://gamebanana.com/mods/48840 Chao World Extended] - Adds new contents to the Chao Garden.
 
* [https://gamebanana.com/mods/400603 Tails Cyclone Fix] Changes the Tails Cyclone model that appears in Route 280 to be closer to his in-game one.
 
* [https://gamebanana.com/mods/400603 Tails Cyclone Fix] Changes the Tails Cyclone model that appears in Route 280 to be closer to his in-game one.
Line 600: Line 598:
 
* [https://gamebanana.com/mods/245545 Amy: Eyeliner Fix] - Fixes an eyeliner texture in a gameplay model to be black, like originally intended, instead of pink.
 
* [https://gamebanana.com/mods/245545 Amy: Eyeliner Fix] - Fixes an eyeliner texture in a gameplay model to be black, like originally intended, instead of pink.
 
* [https://gamebanana.com/sounds/44896 HQ Chao Sounds] - Higher quality Chao sound effects take from [[Team Sonic Racing]].
 
* [https://gamebanana.com/sounds/44896 HQ Chao Sounds] - Higher quality Chao sound effects take from [[Team Sonic Racing]].
}}
 
  
 
===Co-op Story Mode===
 
===Co-op Story Mode===

Revision as of 16:24, 6 June 2024

Sonic Adventure 2
Sonic Adventure 2 cover
Developers
Sonic Team
Windows Sega of China
Publishers
Sega
Release dates
Windows November 9, 2012
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Adventure, Platform
Vehicles Automobile, Track racing
Art styles Cartoon
Themes Contemporary
Series Sonic Adventure
Sonic Adventure 2 on HowLongToBeat
Sonic Adventure 2 on IGDB
Sonic Adventure 2 guide on StrategyWiki
Sonic Adventure 2 on MobyGames
Sonic Adventure 2 on Wikipedia
Sonic Adventure
Subseries of Sonic the Hedgehog
Sonic Adventure DX 2003
Sonic Adventure DX (2011) 2011
Sonic Adventure 2 2012
Sonic Adventure DX (Steam) 2014

Sonic Adventure 2 is a cartoon third-person platform game developed by Sonic Team, published by Sega, and released for PC on November 9, 2012. It is a part of the Sonic the Hedgehog series and the sequel to Sonic Adventure.

The original game was first released for the Dreamcast in North America on June 18, 2001, and the rest of the world on June 23. The game was later ported to the GameCube in 2002 as Sonic Adventure 2: Battle as an updated version of the game, featuring an expanded multiplayer mode and readjusted gameplay elements. This PC port is based off the GameCube version, with the expanded multiplayer and Chao Karate content being locked behind a separate DLC purchase.[1]

Initially, it wasn't made available in Japan, but Sega later announced that the game will be available in Japan on January 23, 2024 alongside Sonic Adventure DX, marking the debut the PC version of Sonic Adventure 2 in Japan.[2]

The game's physics and speed are tied around 60 FPS, meaning slowdowns on lower end machines and speedups with high refresh-rate displays. Various mods are available to restore original features from the Dreamcast version and address issues with the PC version; see Modifications for recommendations and how to setup X-Hax's SA Mod Manager to ease the installation of mods.

General information

Sonic Retro - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
GamersGate (unavailable)
Icon overlay.png
Windows
Green Man Gaming (unavailable)
Icon overlay.png
Windows
Publisher website (unavailable)
Icon overlay.png
Windows
All versions require Steam DRM.

DLC and expansion packs

Name Notes
SONIC ADVENTURE 2: BATTLE Unlocks the Battle Mode, extra versus characters and maps, and Chao Karate.
Windows

Essential improvements

Bypass launcher

Use the -q command line argument[3]
If configuration files are missing, it will load the launcher regardless of the command line argument.

Skip company logos and intro cutscene

Enable Skip Intro in SA Mod Manager[4]
  1. See instructions for installing SA Mod Manager here.
  2. Go to the Game Config → Options tab, and check Skip Intro from the Misc. section.
  3. Click the Save button to apply the changes. The game should now boot directly into the title screen upon launch.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Config\Keyboard.cfg[Note 1]
<path-to-game>\Config\UserConfig.cfg[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/213610/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\resource\gd_PC\SAVEDATA\[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/213610/pfx/[Note 2]
Chao Garden is saved to the file SONIC2B__ALF.
Game progression is saved to numbered SONIC2B__S## files; one file per slot.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In game general settings. Options clockwise starting from the bottom: Vibration, Save/Load, Erase save, main menu theme, speech language and Stereo/Mono.
In game general settings. Options clockwise starting from the bottom: Vibration, Save/Load, Erase save, main menu theme, speech language and Stereo/Mono.
Launcher general settings.
Launcher general settings.

Graphics feature State WSGF Notes
Widescreen resolution
A few cutscenes are pillarboxed to 4:3; use the Cutscene revamp mod to remove the black bars.
Multi-monitor
Use Flawless Widescreen to fix spanned HUD.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Use SA Mod Manager.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Force in GPU control panel. Nvidia users can force SGSSAA in Nvidia Profile Inspector without any compatibility bits.[Note 3]
Do not force FXAA, see the talk page.
Vertical sync (Vsync)
Always enabled. Every loading screen needs to run at monitor's refresh rate or else it will crash.
60 FPS
The game must run at 60 FPS as game speed is tied to frame rate.
120+ FPS
Fullscreen Mode is capped 60 Hz. See Run the game at screen refresh rate. If the display runs higher than 60 Hz in Windowed mode, use SA Mod Manager and enable Lock framerate under its Graphics settings.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Launcher control settings.
Launcher control settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse not used at all.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput only. Controller must be selected from configuration launcher.
Full controller support
Controller remapping
Controller buttons cannot be remapped, however a mod exists to change the placement of context-sensitive actions.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Xbox 360 variant. See Better Buttons for an alternative or Xbox One Buttons for Xbox One prompts (if using HD GUI: SA2, set Button Prompts Style to Vanilla+Custom within SA Mod Manager).
Impulse Trigger vibration
PlayStation controllers
Not supported natively. Use Steam Input as a workaround.[5]
PlayStation button prompts
See the DualShock 3 variant of Better Buttons for DualShock prompts (if using HD GUI: SA2, set Button Prompts Style to Vanilla+Custom and Compatibility Mode to True within SA Mod Manager). for DualSense Button use this DualSense Button Mod
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
V2 controller tested.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Only for the selected input input device from the configuration launcher can be hotplugged, otherwise the game will prompt a "Reboot Now/Later" to change devices. If the controller was not plugged in from the initial launch of the game, it will switch to keyboard instead and request a reboot of the game.
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Only for the selected input input device from the configuration launcher is usable when launching the game.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Based on system configuration; otherwise not configurable. Tested with 7.1 surround sound. No centre and LFE channels, just a 4.0 quadraphonic mix.[citation needed]
Subtitles
On by default. Subtitles during pre-rendered cutscenes are not available.
Closed captions
Idle Chatter mod is not captioned, however, Retranslated Story Complete features captions for idle chatter.
Mute on focus lost

Localizations

Text language is selected from launcher, dialogue language is selected from in game settings.
Language UI Audio Sub Notes
English
Dubtitles only. Use Retranslated Story Complete if playing with Japanese audio and English subtitles.
French
Dubtitles only. Use French Retranslation if playing with Japanese audio and French subtitles.
German
Italian
Japanese
Brazilian Portuguese
Fan translation of the "Sonic Adventure 2 Retranslated" mod. Mod created by «Luks_18»
Russian
Fan localization by «Sonic and all Characters/Joker Studio».
Spanish
Castilian.

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
Other player can use keyboard or controller if enabled in the config file. "Battle" DLC adds 21 battle maps to multiplayer. Co-op story mode can be played with modifications, see Co-op Story Mode.
LAN play
Online play
2 Use Sonic Adventure 2: Battle Network.

VR support

3D modes State Notes
Nvidia 3D Vision


Issues unresolved

Menus don't render

On AMD cards, menus won't render if the resolution exceeds 4579 x 3965, on either axis.[citation needed]

FXAA breaks the game

Forcing FXAA through the graphics card control panel will cause the game to stop responding.[citation needed]

Game freezes and hardlocks when trying to load a stage

This issues is related to the older SA2 Mod Loader; use SA Mod Manager instead. Rebooting the computer with the mod loader uninstalled seems to help temporarily.[6] An issue ticket can be found on the Mod Loader's GitHub repo. Another potential solution is to to launch SA2 Mod Loader, click "Uninstall loader" to disable the mod loader, launching the game normally via Launcher.exe and exiting the game, and then re-launching the Mod Loader and clicking "Install Loader" to re-enable it.

Issues fixed

Use DXVK[citation needed]
  1. Go to DXVK's project page.
  2. Download the latest release.
  3. Open it using a ZIP program, and go to the X32 folder.
  4. Copy d3d9.dll and paste it into <path-to-game>
Use ForceD3D9On12[citation needed]
  1. Download the latest release
  2. Open it using a ZIP program, and go to the x86 folder.
  3. Copy d3d9.dll and paste it into <path-to-game>
Fixing crashes[citation needed]

If the game is crashing only in fullscreen mode, an easy workaround is to use a borderless fullscreen tool to make windowed mode fill the entire screen. The SA Mod Manager offers an option to do that.[7]

If the game is crashing in both fullscreen and windowed mode:

  • Disable any framerate limiters; Sonic Adventure 2's loading screens rely on uncapped FPS in order to load properly.[citation needed]
  • Disable any overlays (e.g. Steam Overlay, GeForce Experience).
  • For Nvidia cards, open Nvidia Control Panel, click Manage 3D Settings, Program Settings, and add sonic2app.exe.
  • Set V-Sync to On and set Preferred refresh rate to Application-controlled, then click Apply.

Game freezing for few seconds randomly

Fixing crashes[citation needed]
  • For Nvidia cards, open Nvidia Control Panel, click Manage 3D Settings, Program Settings, and add sonic2app.exe.
  • Set Power management mode to Prefer maximum performance, click Apply.

Missing or broken graphical effects

Some effects such as rain, fire, smoke, footprints, and dirt from digging as Knuckles or Rouge are missing on integrated graphics with application optimization mode enabled.
Disable Application Optimal Mode from the integrated GPU control panel[8]

Run the game at screen refresh rate

Fullscreen mode is limited to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate and 60 FPS cap[citation needed]
  1. Download Special K.
  2. Copy SpecialK32.dll to the installation folder.
  3. Rename SpecialK32.dll to d3d9.dll.
  4. Start the game and then exit.
  5. Open d3d9.ini in the installation folder.
  6. Change TargetFPS to 60.0.
  7. Change RefreshRate to 0.

Launcher crashes when trying to start the game, No resolution options available

Manually create config files[9]
  1. Go to the configuration file(s) location.
  2. If no files are present, create files named Keyboard.cfg and UserConfig.cfg.
  3. Copy and paste following to files.
    • Keyboard.cfg:
    
    <?xml version="1.0" ?>
    <Setup Layout="0" />
    <Players>
    <Player InputWay="1" Vibrate="0">
    <key index="83" />
    <key index="65" />
    <key index="73" />
    <key index="79" />
    <key index="5" />
    <key index="52" />
    <key index="56" />
    <key index="54" />
    <key index="25" />
    <key index="16" />
    <key index="37" />
    <key index="23" />
    <key index="4" />
    <key index="37" />
    <key index="27" />
    <key index="67" />
    </Player>
    <Player InputWay="0" Vibrate="0">
    <key index="22" />
    <key index="18" />
    <key index="0" />
    <key index="3" />
    <key index="102" />
    <key index="98" />
    <key index="101" />
    <key index="99" />
    <key index="66" />
    <key index="104" />
    <key index="37" />
    <key index="76" />
    <key index="105" />
    <key index="37" />
    <key index="28" />
    <key index="111" />
    </Player>
    </Players>
    • UserConfig.cfg:
    
    <?xml version="1.0" ?>
    <Configs FullScreen="1" Display="0" Res="22" Width="640" Height="480" RefreshRate="60" Language="0" Analytics="0" />
  4. Start the game from <path-to-game>\sonic2app.exe.
  5. If everything works, then change the values in UserConfig.cfg to desired ones. Bypassing the launcher is also recommended afterwards.

Planted Trees in the Chao Garden appear as saplings despite being fully grown

This fix requires SA Mod Manager.
Instructions
  1. Download and install SA Mod Manager.
  2. Download the Enhanced Chao World mod.
  3. In the mod manager, tick and enable the mod, then click Configure and toggle any preferred features of the mod. The tree scaling fix is not listed as it is a part of the mod.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

Modifications

This section may require cleanup to meet basic quality standards. The specific problem is: Needs a serious trim. You can help by modifying the article. The discussion page may contain useful suggestions.

Modding essentials

SA Mod Manager[10]
  1. Download the latest version of SA Mod Manager.
  2. Extract the contents of release_x86.zip (32-bit) or release_x64.zip (64-bit) to <path-to-game>.
  3. Run SAModManager.exe.

Featured websites

Featured mods

Bugfixes/improvements

Enhancements

Miscellaneous

Co-op Story Mode

Instructions can be found here

Editing save files

Use SA2SaveUtility

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 3.2 GHz
AMD Athlon 64 3000+
System memory (RAM) 1 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce 8600
ATI Radeon HD 3650
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
Sound (audio device) DirectX compatible


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:
  3. LOD adjustment and the "AA Fix" are not necessary.

References

  1. Sonic Adventure 2 (2012) - Sonic Retro - last accessed on 2020-12-23
  2. Steam version of Sonic Adventure DX and Sonic Adventure 2 will be available in Japan on January 23, 2023 - Famitsu (Japanese) - last accessed on 2024-01-22
  3. Verified by User:AmethystViper on 2019-12-13
  4. Verified by User:AmethystViper on 2021-12-28
  5. Verified by User:AmethystViper on 2020-12-24
  6. Verified by User:SirYodaJedi on 2019-12-19
    It might be due to one of my mods, because uninstalling the mod loader worked reliably. Doesn't explain how rebooting the PC helped though.
  7. Verified by User:SirYodaJedi on 2019-12-09
  8. SA2 Troubleshooting Guide (SA2) (Tutorial), section 2.1 - GameBanana (archived) - last accessed on 2021-12-04
  9. Game doesn't launch :: Sonic Adventure™ 2 General Discussions - last accessed on 9 June 2023
  10. Verified by User:AmethystViper on 2024-05-27