Difference between revisions of "Star Trek: Armada"
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{{Availability/row| GOG.com | star_trek_armada | DRM-free | Uses GOG's custom Direct3D wrapper and IPX configuration tool | | Windows }} | {{Availability/row| GOG.com | star_trek_armada | DRM-free | Uses GOG's custom Direct3D wrapper and IPX configuration tool | | Windows }} | ||
}} | }} | ||
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+ | ===Demo=== | ||
{{ii}} A free demo is available from [https://www.gamefront.com/games/armada/file/star-trek-armada-demo GameFront] and [http://armadafiles.com/files/armada/official-releases/demos/star-trek-armada-demo-10/details ArmadaFiles.com]. | {{ii}} A free demo is available from [https://www.gamefront.com/games/armada/file/star-trek-armada-demo GameFront] and [http://armadafiles.com/files/armada/official-releases/demos/star-trek-armada-demo-10/details ArmadaFiles.com]. | ||
Latest revision as of 22:49, 2 June 2024
Developers | |
---|---|
Activision | |
Mad Doc Software | |
Publishers | |
Activision | |
Engines | |
Storm3D | |
Release dates | |
Windows | March 22, 2000 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Multiple select, Point and select |
Genres | RTS |
Themes | Sci-fi, Space |
Series | Star Trek: Armada |
Star Trek: Armada | |
---|---|
Subseries of Star Trek | |
Star Trek: Armada | 2000 |
Star Trek: Armada II | 2001 |
Star Trek: Armada is a singleplayer and multiplayer bird's-eye view RTS game in the Star Trek: Armada series.
The game received three official patches post-release.
The game has been marred with issues since Windows XP days, from audio skipping when using hardware audio acceleration, through mouse control sluggishness and multiplayer desynchronization, to more modern startup problems alleviated by custom Direct3D wrappers.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. | |||
GOG.com | Uses GOG's custom Direct3D wrapper and IPX configuration tool |
Demo
- A free demo is available from GameFront and ArmadaFiles.com.
Essential improvements
Official patches
- The latest official patch is v1.2, available from ArmadaFiles and GameFront.
Patch 1.3
The unofficial Patch 1.3 Project patch adds compatibility fixes for modern versions of Windows as well as widescreen support and various bug fixes. Using it is highly recommended.
Custom wrapper (retail only)
This modified Direct3D wrapper resolves crashes on launch caused by an obsolete graphics renderer when running on modern Windows versions. Requires patches 1.2 and 1.3.
Skip intro video
Delete/rename video file |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\ARMADA.PRF[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | The unofficial Patch 1.3 adds widescreen support. However, resolutions higher than 2048px in width crash the game unless the Legacy D3D Resolution Hack is used.[1] | ||
Multi-monitor | The game crashes when attempting to load a mission or match with a multi-monitor setup.[1] | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | GOG's custom wrapper includes support for this. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Inconsistent, as the game suffers from frequent framerate drops (such as when loading station blueprints, loading large assets, explosions). The GOG.com wrapper stabilizes this somewhat. | ||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 2.0[2] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | Retail only; download for GOG.com release. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | Versus |
||
Online play | 8 | Versus WON servers were shut down in 2008. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
- The GOG.com version has a wrapper for the IPX protocol connection mode in
ipxwrapper.exe
. In practice, it has proven more stable than the default TCP/IP protocol connections.
Issues fixed
Game crashes when trying to run on Windows 10 / Stuck at 640x480 resolution
Use Elisha's DirectDraw wrapper |
---|
|
Audio skipping on Windows 2000 and XP
Disable hardware acceleration for sound from the Windows Control Panel[1] |
---|
Auto-Assimilator looping sound
- If an Assimilator ship is destroyed while using its Auto-Assimilator special weapon, the belonging sound may loop indefinitely.
Open the pause menu and close it[1] |
---|
Issues unresolved
Mouse performance
The mouse commands in-game can appear slow, and some might not register properly. Cause currently unknown, but occurs in both retail and digital releases.
Multiplayer desynchronization
Under unknown circumstances, multiplayer sessions can desynchronize.
Federation mission 3 ("Vendetta") final wormhole bugs
When ordering the USS Avenger to enter the final wormhole in this mission, the game can in some cases either crash or declare the ship destroyed and fail the mission. Saving right before this section is recommended.[1]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | World Opponent Network |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 200 MHz (hardware rendering) or Pentium II 266 MHz (software rendering) | 266 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 4 MB of VRAM DirectX 7 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Armada 1 Known Problems - last accessed on 2024-06-01
- ↑ can't enable Aureal 3d sound in Diablo 2 - Hardware Central Forums - last accessed on May 2023