Difference between revisions of "SimTunes"
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|cover = SimTunes Coverart.png | |cover = SimTunes Coverart.png | ||
|developers = | |developers = | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/developer|Maxis}} |
|publishers = | |publishers = | ||
− | |||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|1996}} | {{Infobox game/row/date|Windows|1996}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | No microtransactions}} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time, Relaxed}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Top-down view}} | ||
+ | {{Infobox game/row/taxonomy/controls | Point and select, Menu-based}} | ||
+ | {{Infobox game/row/taxonomy/genres | Simulation, Music/rhythm, Sandbox}} | ||
+ | {{Infobox game/row/taxonomy/art styles | Cartoon, Pre-rendered graphics}} | ||
+ | {{Infobox game/row/taxonomy/themes | <!--None of the available options, unless you consider the setting that various illustrations depict in gallery pieces.-->}} | ||
+ | {{Infobox game/row/taxonomy/series | Sim }} | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = 22668 | ||
|wikipedia = SimTunes | |wikipedia = SimTunes | ||
|winehq = 13291 | |winehq = 13291 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | |release history = | |
− | + | ||
+ | |current state = The installer is 16-bit only, but a workaround is available. See [[#Running the game on 64-bit Windows|Running the game on 64-bit Windows]]. | ||
+ | }} | ||
==Availability== | ==Availability== | ||
Line 37: | Line 49: | ||
}} | }} | ||
{{ii}} This is the default location used. An alternate save game data location can be chosen via the options menu. | {{ii}} This is the default location used. An alternate save game data location can be chosen via the options menu. | ||
− | {{ii}} Standalone saves are saved under | + | {{ii}} Standalone saves are saved under {{folder|{{p|game}}\Alone}}. |
− | ==Video | + | ==Video== |
{{Image|SimTunes Options.png|In-game options menu.}} | {{Image|SimTunes Options.png|In-game options menu.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
Line 70: | Line 85: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown | ||
+ | |120 fps notes = | ||
|hdr = false | |hdr = false | ||
+ | |hdr notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
}} | }} | ||
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Alternatively, you can go to <code>SIMTUNES.INI</code> (located in <code>C:\Windows</code>) and change <code>UseDirectDraw</code> to <code>TRUE</code>. | Alternatively, you can go to <code>SIMTUNES.INI</code> (located in <code>C:\Windows</code>) and change <code>UseDirectDraw</code> to <code>TRUE</code>. | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|acceleration option = false | |acceleration option = false | ||
Line 95: | Line 114: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
+ | |separate volume notes = Each of the 4 active Bugz can have their volume adjusted independently. | ||
|surround sound = n/a | |surround sound = n/a | ||
|subtitles = false | |subtitles = false | ||
|closed captions = false | |closed captions = false | ||
|mute on focus lost = true | |mute on focus lost = true | ||
+ | |general midi audio = true | ||
+ | |general midi audio notes = Exists as a sound output option; default output is Wave. | ||
}} | }} | ||
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|direct3d notes = | |direct3d notes = | ||
|directdraw versions = unknown | |directdraw versions = unknown | ||
+ | |directdraw notes = | ||
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Latest revision as of 06:18, 8 May 2024
Developers | |
---|---|
Maxis | |
Release dates | |
Windows | 1996 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time, Relaxed |
Perspectives | Top-down view |
Controls | Point and select, Menu-based |
Genres | Simulation, Music/rhythm, Sandbox |
Art styles | Cartoon, Pre-rendered graphics |
Series | Sim |
⤏ Go to series page | |
SimCity (series) | |
SimEarth | 1990 |
SimAnt | 1991 |
SimLife | 1992 |
SimFarm | 1993 |
SimHealth | 1994 |
SimTower | 1994 |
SimIsle: Missions in the Rainforest | 1995 |
SimTown | 1995 |
SimPark | 1996 |
SimGolf | 1996 |
SimTunes | 1996 |
SimSafari | 1998 |
The Sims (series) | |
Sid Meier's SimGolf | 2002 |
SimTunes is a singleplayer top-down view simulation, music/rhythm and sandbox game in the Sim series.
The installer is 16-bit only, but a workaround is available. See Running the game on 64-bit Windows.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Entire game can be copied to the hard drive. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Tunes[Note 1] |
- This is the default location used. An alternate save game data location can be chosen via the options menu.
- Standalone saves are saved under
<path-to-game>\Alone
.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Windowed
Although not a true windowed mode, the game can be run to give the impression. If the desktop resolution is greater than the game, the game will be centered in on the desktop at 640x480.
Here is how to toggle it should it become unusable:
Disable windowed mode[citation needed] |
---|
|
Alternatively, you can go to SIMTUNES.INI
(located in C:\Windows
) and change UseDirectDraw
to TRUE
.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Each of the 4 active Bugz can have their volume adjusted independently. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
General MIDI audio | Exists as a sound output option; default output is Wave. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
Standalone saves crash on startup
Issues fixed
Running the game on 64-bit Windows
Although the game installer is 16-bit, the actual game is 32-bit. The only way to play it is to use an alternate installer:
Installing the game via alternate installer
Setting up the game with an alternate installer[citation needed] |
---|
|
- While the main game will work, the tutorial is 16-bit and will not run
"SimTunes requires your computer to be set in 256 color mode"
Setting up compatibility settings[citation needed] |
---|
|
Enabling DirectDraw (this will help fix drawing problems on newer graphics cards) |
---|
Open the file |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel 486DX2 | Intel Pentium |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 2 MB | 53 MB |
Video card (GPU) | SVGA, XGA |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).