Difference between revisions of "Toontown Online"
(→Issues fixed: Add cnc-ddraw as an alternative) |
m (Reworded some notes in video settings and added ports via archived download page) |
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|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = Animations are | + | |60 fps notes = Animations are locked at 24fps. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = Game has an internal frame rate cap of 60fps. | |120 fps notes = Game has an internal frame rate cap of 60fps. | ||
Line 231: | Line 231: | ||
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports | ||
− | |tcp = | + | |tcp = 80/443/6667 |
− | |udp = | + | |udp = 80/443/6667 |
|upnp = | |upnp = | ||
}} | }} | ||
Line 249: | Line 249: | ||
# Add the game's executable {{file|Toontown.exe}} to the application list. | # Add the game's executable {{file|Toontown.exe}} to the application list. | ||
}} | }} | ||
+ | ''You will need to close the Toontown.exe background process via Task Manager before attempting to restart the game. This is because only one instance of the Toontown Online launcher can run at a time, and the launcher hides as a background process after a successful login.'' | ||
===Game stops responding at initial "Connecting..." screen=== | ===Game stops responding at initial "Connecting..." screen=== | ||
{{ii}} This typically only occurs when using Windows 10 or above. | {{ii}} This typically only occurs when using Windows 10 or above. | ||
Line 324: | Line 325: | ||
|minRAM = 256 MB | |minRAM = 256 MB | ||
|minHD = 400 MB | |minHD = 400 MB | ||
− | |minGPU = | + | |minGPU = 3D Video Card |
|minDX = 9.0c | |minDX = 9.0c | ||
|minVRAM = 32 MB | |minVRAM = 32 MB | ||
− | |minother = | + | |minother = 56K modem |
− | |recOS = | + | |recOS = Vista, 7 |
− | |recCPU = | + | |recCPU = or faster |
|recRAM = | |recRAM = | ||
|recHD = | |recHD = | ||
|recGPU = | |recGPU = | ||
+ | |recother = or a faster internet connection | ||
|notes = | |notes = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |||
+ | |OSfamily = OS X | ||
+ | |minOS = 10.5 - Leopard | ||
+ | |minCPU = PowerPC 450 MHz | ||
+ | |minRAM = 256 MB | ||
+ | |minHD = 600 MB | ||
+ | |minGPU = 3D Video Card | ||
+ | |minVRAM = 32 MB | ||
+ | |||
+ | |recOS = or newer | ||
+ | |recCPU = Any with an Intel processor | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | |recVRAM = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 00:45, 1 February 2024
This page is for the original release by Disney. For the fan-run revival, see Toontown Rewritten.
Developers | |
---|---|
Disney's Virtual Reality Studio | |
Schell Games | |
Publishers | |
Disney Interactive | |
Retail | Sony Platform Publishing |
Engines | |
Panda3D | |
Release dates | |
Windows | June 2, 2003 |
macOS (OS X) | November 28, 2006 |
Reception | |
Metacritic | 81 |
Taxonomy | |
Monetization | Subscription |
Microtransactions | None |
Modes | Multiplayer |
Pacing | Continuous turn-based, Persistent, Real-time, Relaxed |
Perspectives | Third-person |
Controls | Direct control |
Genres | MMORPG |
Art styles | Cartoon |
Themes | Fantasy |
Series | Toontown |
Toontown | |
---|---|
Toontown Online | 2003 |
Toontown Rewritten | 2014 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Toontown Online is a multiplayer third-person MMORPG game in the Toontown series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail (unavailable) | ||||
Official website (unavailable) |
- The game was discontinued on September 19, 2013.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\useropt[Note 1] |
macOS (OS X) |
- Config file is encrypted. It cannot be modified outside of the game.
- Save data is stored on the game's servers.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Rendering is locked to a 4:3 aspect ratio. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Perspective can be toggled in-game using the Tab key. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Animations are locked at 24fps. | ||
120+ FPS | Game has an internal frame rate cap of 60fps. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | On/off toggles for music and sound effects. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Audio stops playing when game is minimized. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Although the game is in American English, it does not contain audio using language. The SpeedChat+ whitelist also contains spelling variants for other English dialects. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80/443/6667 |
UDP | 80/443/6667 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game launches as a background process
- This is an issue involving the deprecated DirectDraw API.
- This typically only occurs when your GPU has 4GB or more of video memory.
cnc-ddraw[1] |
---|
|
OR
DXGL[2] |
---|
|
You will need to close the Toontown.exe background process via Task Manager before attempting to restart the game. This is because only one instance of the Toontown Online launcher can run at a time, and the launcher hides as a background process after a successful login.
Game stops responding at initial "Connecting..." screen
- This typically only occurs when using Windows 10 or above.
Disable "hash_data"[3] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | Vista, 7 |
Processor (CPU) | Intel Pentium III 750 MHz | or faster |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 3D Video Card 32 MB of VRAM DirectX 9.0c compatible | |
Other | 56K modem | or a faster internet connection |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5 - Leopard | or newer |
Processor (CPU) | PowerPC 450 MHz | Any with an Intel processor |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 3D Video Card 32 MB of VRAM |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Robertfwallis on 2023-04-21
- ↑ Verified by User:Robertfwallis on 2021-01-21
- ↑ Verified by User:Robertfwallis on 2023-04-17