Difference between revisions of "Virtua Cop"
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Revision as of 16:29, 10 February 2023
Developers | |
---|---|
Sega AM2 | |
Publishers | |
Sega | |
Release dates | |
Windows | October 1996 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Point and select |
Genres | Arcade, Rail shooter |
Series | Virtua Cop |
Virtua Cop | |
---|---|
Virtua Cop | 1996 |
Virtua Cop 2 | 1997 |
Key points
- Also known as Virtua Squad in United States
- Setup will install the NV1 version (incompatible with DirectX) if an Nvidia graphic card is detected. Use
NATIVE.EXE
instead to install the game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc is needed as it contains all music tracks |
Game data
Configuration file(s) location
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Only 640x480 is available | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Locked at 30 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | 2 | Co-op Accessed by pressing F9 (except during intro logos) |
||
Online play |
Issues fixed
The code execution cannot proceed because DPLAY.dll was not found
Install DirectPlay[1] |
---|
DirectDraw Init FAILED SetDisplayMode
Use dgVoodoo 2[1] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 3 | Also supports NV1 3D API if uses a nVidia card |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 MHz | |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 60 MB | |
Video card (GPU) | 256 Colors, SVGA compatible DirectX 3 compatible | Nvidia NV1 |
Sound (audio device) | Sound Blaster 16 compatible | |
Other | 2x Speed CD Drive, Keyboard/Joypad or joystick |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 Verified by User:Blackbird on 2020-04-06