Difference between revisions of "Post Trauma"
From PCGamingWiki, the wiki about fixing PC games
(→API: While modern UE4 games tend to use D3D12 by default, the developer can override this and specify whether D3D11 or D3D12 gets used. Thus, until the game is released to the public, setting D3D version to what is listed in the sys. reqs.) |
(Some corrections and removal of infos based on the (now removed) UE4 demo since the game is being rebuilt on UE5.) |
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(2 intermediate revisions by 2 users not shown) | |||
Line 3: | Line 3: | ||
|cover = Post Trauma cover.jpg | |cover = Post Trauma cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|Red Soul Games}} |
+ | |publishers = | ||
+ | {{Infobox game/row/publisher|Raw Fury}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine | + | {{Infobox game/row/engine|Unreal Engine 5}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|TBA}} | {{Infobox game/row/date|Windows|TBA}} | ||
Line 13: | Line 15: | ||
{{Infobox game/row/reception|IGDB|link|rating}} | {{Infobox game/row/reception|IGDB|link|rating}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
{{Infobox game/row/taxonomy/perspectives | }} | {{Infobox game/row/taxonomy/perspectives | }} | ||
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Survival horror }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Horror }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 1750030 | |steam appid = 1750030 | ||
Line 53: | Line 55: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Steam | 1750030 | Steam | | | Windows }} | {{Availability/row| Steam | 1750030 | Steam | | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
}} | }} | ||
Line 76: | Line 105: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = unknown |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 91: | Line 120: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = unknown |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
Line 99: | Line 128: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = unknown |
− | |fov notes = | + | |fov notes = |
− | |windowed = | + | |windowed = unknown |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = unknown |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = unknown |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = unknown |
− | |antialiasing notes = | + | |antialiasing notes = |
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = unknown |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = unknown |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = unknown |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = unknown |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = unknown |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 125: | Line 157: | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = unknown |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = unknown |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = unknown |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = unknown |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = unknown |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 141: | Line 173: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = unknown |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = unknown |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = unknown |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = unknown | |xinput controllers = unknown | ||
Line 195: | Line 227: | ||
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = unknown |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
Line 222: | Line 254: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 244: | Line 276: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows arm app = unknown | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
Line 262: | Line 294: | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = |
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 283: | Line 315: | ||
|minOS = 7, 8.1, 10 | |minOS = 7, 8.1, 10 | ||
− | |minCPU = | + | |minCPU = Intel Core i3-3220 |
− | |minCPU2 = | + | |minCPU2 = AMD FX-6100 |
|minRAM = 12 GB | |minRAM = 12 GB | ||
|minHD = 15 GB | |minHD = 15 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce GTX 650 Ti |
− | |minGPU2 = | + | |minGPU2 = AMD Radeon R7 360 |
|minVRAM = 2 GB | |minVRAM = 2 GB | ||
|minDX = 11 | |minDX = 11 | ||
Line 294: | Line 326: | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Core i7-6700K |
− | |recCPU2 = | + | |recCPU2 = AMD Ryzen 5 2600X |
|recRAM = 16 GB | |recRAM = 16 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = AMD Radeon RX Vega 56 | + | |recGPU = Nvidia GeForce GTX 1070 |
− | + | |recGPU2 = AMD Radeon RX Vega 56 | |
|recVRAM = 8 GB | |recVRAM = 8 GB | ||
|notes = | |notes = |
Latest revision as of 23:51, 17 December 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Red Soul Games | |
Publishers | |
Raw Fury | |
Engines | |
Unreal Engine 5 | |
Release dates | |
Windows | TBA |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Controls | Direct control |
Genres | Survival horror |
Art styles | Realistic |
Themes | Horror |
Post Trauma is a singleplayer survival horror game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
- No microtransactions information; you can edit this page to add it.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1750030/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1750030/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i3-3220 AMD FX-6100 |
Intel Core i7-6700K AMD Ryzen 5 2600X |
System memory (RAM) | 12 GB | 16 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 Ti AMD Radeon R7 360 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 8 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1750030) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.