Difference between revisions of "Quake 4"
From PCGamingWiki, the wiki about fixing PC games
(→Essential improvements: Added in Linux client section.) |
(Added in screenshots and filled in the Network tables. Also added in extra info.) |
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'''General information''' | '''General information''' | ||
+ | {{mm}} [http://quake.wikia.com/wiki/Quake_Wikia Quake Wiki] - A detailed wiki for every Quake game made. | ||
{{mm}} [http://planetquake.gamespy.com Planet Quake] | {{mm}} [http://planetquake.gamespy.com Planet Quake] | ||
{{mm}} [http://steamcommunity.com/app/2210/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/2210/discussions/ Steam Community Discussions] | ||
Line 29: | Line 30: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Disc |}} | + | {{Availability/row| Retail | | Disc, Key |}} |
{{Availability/row| GamersGate | DD-Q4 | Steam | Windows only.}} | {{Availability/row| GamersGate | DD-Q4 | Steam | Windows only.}} | ||
{{Availability/row| GamersGate | DD-Q4M | unknown | OS X only.}} | {{Availability/row| GamersGate | DD-Q4M | unknown | OS X only.}} | ||
Line 63: | Line 64: | ||
==Game data== | ==Game data== | ||
+ | [[File:Quake 4 General.png|290px|right|thumb|In-game general settings.]] | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
Line 90: | Line 92: | ||
==Video settings== | ==Video settings== | ||
− | [[File: | + | [[File:Quake 4 General Video Audio.png|290px|right|thumb|In-game general video/audio settings.]] |
− | [[File: | + | [[File:Quake 4 Advanced Video.png|290px|right|thumb|In-game advanced video settings.]] |
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/quake-4 | |wsgf link = http://www.wsgf.org/dr/quake-4 | ||
Line 138: | Line 140: | ||
==Input settings== | ==Input settings== | ||
+ | [[File:Quake 4 Remapping.png|290px|right|thumb|In-game key map settings.]] | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
Line 160: | Line 163: | ||
==Audio settings== | ==Audio settings== | ||
+ | [[File:Quake 4 Advanced Audio.png|290px|right|thumb|In-game advanced audio settings.]] | ||
{{Audio settings | {{Audio settings | ||
|separate volume = false | |separate volume = false | ||
Line 170: | Line 174: | ||
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = true | |mute on focus lost = true | ||
− | |mute on focus lost notes = | + | |mute on focus lost notes = |
|eax support = true | |eax support = true | ||
|eax support notes = EAX 5 (via OpenAL) <ref>[https://web.archive.org/web/20060324162911/http://www.soundblaster.com/products/x-fi/technology/quake4/ Sound Blaster X-Fi Audio in QUAKE 4™ - SoundBlaster.com (retrieved)]</ref> | |eax support notes = EAX 5 (via OpenAL) <ref>[https://web.archive.org/web/20060324162911/http://www.soundblaster.com/products/x-fi/technology/quake4/ Sound Blaster X-Fi Audio in QUAKE 4™ - SoundBlaster.com (retrieved)]</ref> | ||
Line 201: | Line 205: | ||
|local play players = | |local play players = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = true |
− | |lan play players = | + | |lan play players = 16 |
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 16 |
|online play notes = | |online play notes = | ||
|local co-op = | |local co-op = | ||
Line 221: | Line 225: | ||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
− | }}{{Network/Connections | + | }} |
− | |matchmaking = | + | |
+ | {{Network/Connections | ||
+ | |matchmaking = false | ||
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = true |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = true |
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = true |
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = true |
|direct ip notes = | |direct ip notes = | ||
− | }}{{Network/Ports | + | }} |
− | |tcp = | + | |
− | |udp = | + | {{Network/Ports |
+ | |tcp = 27650 | ||
+ | |udp = 27650 | ||
|upnp = | |upnp = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 2000 | + | |minOS = 2000 |
− | |minCPU = Intel Pentium | + | |minCPU = Intel Pentium IV 2.0 GHz |
+ | |minCPU2 = AMD Athlon XP 2000+ | ||
|minRAM = 256 MB | |minRAM = 256 MB | ||
|minHD = 3.2 GB | |minHD = 3.2 GB | ||
− | |minGPU = | + | |minGPU = ATI Radeon 9700 |
− | |minGPU2 = | + | |minGPU2 = Nvidia GeForce 3 Ti |
|minVRAM = 64 MB | |minVRAM = 64 MB | ||
|minDX = 9.0c | |minDX = 9.0c | ||
+ | |recOS = XP | ||
|recRAM = 512 MB | |recRAM = 512 MB | ||
+ | |recGPU = ATI Radeon X1800 XL | ||
+ | |recGPU2 = Nvidia Geforce 7800 GT | ||
+ | |recVRAM = 512 MB | ||
}} | }} | ||
+ | |||
+ | {{ii}} Supported ATI chipsets: Radeon 9700 series, Radeon 9800 series, Radeon X300 series, Radeon X550 series, Radeon X600 series, Radeon X700 series, Radeon X800 series, Radeon X850 series | ||
+ | {{ii}} Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4/Ti series, GeForce FX series, GeForce 6 series, GeForce 7 series | ||
{{References}} | {{References}} |
Revision as of 04:54, 7 November 2014
Cover image missing, please upload it | |
Developers | |
---|---|
id Software | |
Raven Software | |
Publishers | |
Activision | |
Bethesda Softworks | |
Engines | |
id Tech 4 | |
Release dates | |
Windows | October 18, 2005 |
Linux | October 20, 2005 |
macOS (OS X) | March 24, 2006 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Quake | |
---|---|
Quake | 1996 |
Quake II | 1997 |
Quake III Arena | 1999 |
Quake 4 | 2005 |
Enemy Territory: Quake Wars | 2007 |
Quake Live | 2010 |
Quake II RTX | 2019 |
Quake Enhanced | 2021 |
Quake Champions | 2022 |
Quake II Enhanced | 2023 |
Key points
- Runs well on low-end hardware.
General information
- Quake Wiki - A detailed wiki for every Quake game made.
- Planet Quake
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | Windows only. | |||
GamersGate | OS X only. | |||
Green Man Gaming | Windows only. | |||
Steam | Windows only. |
Essential improvements
Patch 1.4.2 (retail)
Linux client
A free client officially provided by id that allows Quake 4 to be played natively on Linux machines. It requires either a full retail copy or the demo to use it.
The download can be found on id's FTP server. Further details can be found on the official FAQ page.
Modifications
Sikkmod
- Sikkmod is a mod that was ported from Doom 3, which adds such effects as bloom, color grading, HDR and FXAA, and is easily configurable via the in-game menu.
- The game's multi-core rendering may cause problems with this mod, disable that setting if there are graphical glitches.
False Dawn
- False Dawn is a non-linear, multiple-goal mission with up-to-date graphics (powered by Sikkmod), overhauled health and damage systems and even a story that actually has some meat on the bone.
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2210/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2210/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- Patch 1.4.2 adds widescreen support, but some resolutions (1280x800 and 2560x1600) aren't available in-game. The following fix forces a custom resolution.
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish | Only available in Polish retail release. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27650 |
UDP | 27650 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Cannot select higher quality presets
- Modern high-end GPUs with a lot of memory can cause Quake 4 to ignore any other quality preset than low quality. The following fix forces the ultra quality preset in the game.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium IV 2.0 GHz AMD Athlon XP 2000+ | |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 3.2 GB | |
Video card (GPU) | ATI Radeon 9700 Nvidia GeForce 3 Ti 64 MB of VRAM DirectX 9.0c compatible | ATI Radeon X1800 XL Nvidia Geforce 7800 GT 512 MB of VRAM |
- Supported ATI chipsets: Radeon 9700 series, Radeon 9800 series, Radeon X300 series, Radeon X550 series, Radeon X600 series, Radeon X700 series, Radeon X800 series, Radeon X850 series
- Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4/Ti series, GeForce FX series, GeForce 6 series, GeForce 7 series
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2210/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Pages needing cover images
- Windows
- Linux
- OS X
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Self-hosting
- Invalid template usage (Network)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)