Difference between revisions of "God of War"
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Revision as of 19:44, 14 January 2022
Developers | |
---|---|
Santa Monica Studio | |
Windows | Jetpack Interactive[1] |
Publishers | |
PlayStation PC | |
Release dates | |
Windows | January 14, 2022 |
Reception | |
Metacritic | 93 |
OpenCritic | 95 |
IGDB | 97 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, Adventure, Hack and slash |
Art styles | Realistic |
Themes | Fantasy |
God of War is a singleplayer third-person ARPG, adventure and hack and slash game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1593500/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1593500/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | For 32:9 support use Flawless Widescreen. HaYDeN has put out a preliminary fix for the aspect ratio only at this time. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen mode is not available. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Temporal Anti-Aliasing is always enabled. DLSS is supported. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped to 160 FPS. | ||
High dynamic range display (HDR) | Options for "Brightness" (peak brightness, 0 - 100) and "Contrast" (black level, 0 - 100). |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No menu option but there are notes from users that the mouse movement is behaving oddly. [2] [3] [4] | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | And x-axis. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | And x-axis |
Controller types |
---|
XInput-compatible controllers | [5] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [6]Also supports Dualsense. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | No Dualsense haptic feedback support, rumble is supported (intensity slider from 0 - 10) | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Options for Music, Dialogue, and SFX | |
Surround sound | ||
Subtitles | ||
Closed captions | Options for subtitle background and subtitle speaker | |
Mute on focus lost | Toggle |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Cutscenes | Bink Video 2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-2500K 3.3 GHz AMD Ryzen 3 1200 3.1 GHz |
Intel Core i5-6600K 3.5 GHz AMD Ryzen 5 2400G 3.6 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 70 GB HDD | 70 GB SSD |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon R9 290X 4 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 570 4 GB (AMD) or 6 GB (Nvidia) of VRAM |
- A 64-bit operating system is required.
- Additional requirements for high refresh rate and 4K resolutions are listed here.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1593500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1593500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Ars Technica - God of War’s 2018 reboot arrives on PC in January 2022 - last accessed on 2021-10-25
- "Sony representatives have confirmed to Ars that this port is being "overseen" by its creators at Sony Santa Monica while otherwise handled by Jetpack Interactive..."
- ↑ steam forums - please tell me the game has raw mouse input - last accessed on 2022-01-14
- ↑ reddit - God of War [PC Mouse emulating a stick?] - last accessed on 2022-01-14
- ↑ steam forums - What would you recommend or using? Keyboard or controller? - last accessed on 2022-01-14
- ↑ Forbes - Everything You Need To Know About 'God Of War' Coming To PC - last accessed on 2021-10-20
- "(and other gamepads, including Xbox)..."
- ↑ Steam - God of War - last accessed on 2021-10-20
- "With support for the DUALSHOCK®4 and DUALSENSE® wireless controllers..."