Difference between revisions of "Soldier of Fortune II: Double Helix"
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==Availability== | ==Availability== | ||
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− | {{Availability | + | {{Availability/row| Retail | | unknown |}} |
}} | }} | ||
{{--}} Only rare 2nd copies available. | {{--}} Only rare 2nd copies available. |
Revision as of 13:37, 21 August 2014
Developers | |
---|---|
Raven Software | |
Publishers | |
Activision | |
OS X | MacPlay |
Engines | |
id Tech 3 | |
Release dates | |
Windows | May 20, 2002 |
macOS (OS X) | September 2002 |
Warnings
Soldier of Fortune | |
---|---|
Soldier of Fortune | 2000 |
Soldier of Fortune II: Double Helix | 2002 |
Soldier of Fortune: Payback | 2007 |
General information
- Soldier of Fortune 2 Multiplayer Community - patches, mods and forum.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- Only rare 2nd copies available.
Game data
Configuration file(s) location
-
myconfig.cfg
contains single player settings. -
mp\sof2mp.cfg
contains multiplayer settings.
Save game data location
Video settings
Widescreen resolution
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Instructions |
---|
Input settings
Mouse acceleration
Both Mouse Acceleration and Mouse Filtering are disabled by default. There is an option to enable Mouse Filtering under "Misc Settings". Mouse Acceleration can be activated using console command cl_mouseAccel 1
.
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 64 | |||
Online play | 64 | GameSpy services have been shut down;[1] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Dedicated servers can be made in-game or with Linux dedicated server. | |
Self-hosting | ||
Direct IP |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | 98, ME, 2000, XP |
Processor (CPU) | Pentium III 450MHz or Athlon | Pentium III 800 MHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 1.5 GB | 1.5 GB |
Video card (GPU) | OpenGL compatible 16 MB of VRAM | OpenGL compatible 16 MB of VRAM |