Difference between revisions of "Strike Suit Zero: Director's Cut"
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = false |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Strike Suit Zero Director's Cut graphics settings.png|In-game graphics settings.}} | {{Image|Strike Suit Zero Director's Cut graphics settings.png|In-game graphics settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Strike Suit Zero Director's Cut mouse and keyboard control settings.png|In-game mouse and keyboard control settings.}} | {{Image|Strike Suit Zero Director's Cut mouse and keyboard control settings.png|In-game mouse and keyboard control settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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</gallery> | </gallery> | ||
− | ==Audio | + | ==Audio== |
{{Image|Strike Suit Zero Director's Cut audio settings.png|In-game audio settings.}} | {{Image|Strike Suit Zero Director's Cut audio settings.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = |
Revision as of 08:42, 14 September 2021
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|
Developers | |
---|---|
Born Ready Games | |
Engines | |
Xed | |
Release dates | |
Windows | April 8, 2014 |
Strike Suit | |
---|---|
Strike Suit Zero | 2013 |
Strike Suit Infinity | 2013 |
Strike Suit Zero: Director's Cut | 2014 |
This page is for the Director's Cut. For the original release, see Strike Suit Zero.
Key points
- The Director's Cut includes updated graphics, a restructured campaign as well as the Heroes of the Fleet and Raptor DLC of the original game.
- Multi-monitor options can't be changed during a mission.
- Mods for Strike Suit Zero don't work with the Director's Cut.
General information
- Official Website
- Official Forum via Archive.org
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Includes the original Strike Suit Zero with the Heroes of the Fleet and Raptor DLCs as an extra. | |||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\pc\main\Binary\settings.sav[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/288370/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\pc\main\Binary\Main.sav[Note 1] |
Steam | <Steam-folder>\userdata\<user-id>\288370\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/288370/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Tracked motion controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | Input has to be changed to controller in the control settings. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Select Joystick + Keyboard input setting. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | ||||
Italian | ||||
Spanish |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | DK2 only. Add OculusRift OculusUIProperties=OculusRift.txt to launch options. LibOVRWrapper might work for this game. |
||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Issues unresolved
Higher real FOV
In missions, the FOV is always higher by 8.4 than set in option menu. This can be seen in a mission when you open the options menu.
Shadows setting greyed out
The developers had planned to update the game with a more detailed shadow solution. However, due to various issues this was never fully implemented, despite the setting being available in the graphics menu.[1]
Issues fixed
Framerate capped at 50 fps
For some users the game does not go above 50 fps. While the reason for this is unknown, a workaround for Nvidia users is to leave the GeForce Experience window open in the background.[2]
Another confirmed solution is to use a hardware accelerated media player like MPC-HC, play and then pause a video file (like those found in <path-to-game>\pc\main\Video\
) and keeping the player open before starting the game.[3]
Not in fullscreen after task-switching
- Sometimes after using Alt+Tab ↹, the game is stuck in windowed mode.
Reset the settings[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 32-bit executable available, but not officially supported. |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 8 |
Processor (CPU) | Intel Core 2 Quad | Intel Core i5 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 460 AMD Radeon HD 5770 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 560 Ti AMD Radeon HD 7850 2 GB of VRAM |
- Only 64-bit operating systems are officially supported.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (288370) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ This game is awesome but for f*cks sake, where is the shadows patch? :: Strike Suit Zero: Director's Cut General Discussions - last accessed on 2018-01-06
- ↑ 50fps FIX for NVIDIA users!!! :: Strike Suit Zero: Director's Cut General Discussions - last accessed on 2018-06-01
- ↑ 3.0 3.1 Verified by User:Waschbär on 2018-01-06