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Difference between revisions of "Bulletstorm"

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==Version Differences==
 
==Version Differences==
 
===[[Digital Rights Management (DRM)]]===
 
===[[Digital Rights Management (DRM)]]===
This game requires the use of [[Games For Windows Live (GWFL)]] on all versions of the game. There is currently no known technique to disable GFWL in the game.
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This game requires the use of [[Games For Windows Live (GFWL)]] on all versions of the game. There is currently no known technique to disable GFWL in the game.
  
 
==Issues And Fixes==
 
==Issues And Fixes==
A utility called [http://www.fileplay.net/file/12896/bulletstorm-ini-editor-v1-1-for-v1-0-7111-0 BulletStormINIeditor]<ref>http://arstechnica.com/gaming/news/2011/02/bulletstorm-and-you-how-to-get-it-playing-nice-with-your-pc.ars</ref> can be used to fix various issues with the game.
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Bulletstorm configuration files are encrypted. A utility called [http://www.fileplay.net/file/12896/bulletstorm-ini-editor-v1-1-for-v1-0-7111-0 BulletStormINIeditor]<ref>http://arstechnica.com/gaming/news/2011/02/bulletstorm-and-you-how-to-get-it-playing-nice-with-your-pc.ars</ref> can be used to edit configuration files.
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Configuration files can be found in:
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<code>Bulletstorm/StormGame/Config</code>
  
 
==[[Field Of Vision (FOV)]]==
 
==[[Field Of Vision (FOV)]]==

Revision as of 05:17, 1 April 2012

Bulletstorm is a poorly optimised console port from Epic Games. Many hangovers from the Xbox 360 version are present, including auto-aim on by default and a single button that is contextual.

Template:Infobox

Windows

Version Differences

Digital Rights Management (DRM)

This game requires the use of Games For Windows Live (GFWL) on all versions of the game. There is currently no known technique to disable GFWL in the game.

Issues And Fixes

Bulletstorm configuration files are encrypted. A utility called BulletStormINIeditor[1] can be used to edit configuration files.

Configuration files can be found in:

Bulletstorm/StormGame/Config

Field Of Vision (FOV)

In the StormCamera file in the Config folder, the default value is set to 85, and can be adjusted.

Framerate (FPS) Cap

In the StormEngine file in the Config folder, MaxSmoothedFrameRate can be moved to a higher cap. The frame cap can be removed by setting bSmoothFrameRate to 'false'.

Notes