Difference between revisions of "Bulletstorm"
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==Issues And Fixes== | ==Issues And Fixes== | ||
− | A utility called BulletStormINIeditor<ref>http://arstechnica.com/gaming/news/2011/02/bulletstorm-and-you-how-to-get-it-playing-nice-with-your-pc.ars</ref> can be used to fix various issues with the game | + | A utility called [http://www.fileplay.net/file/12896/bulletstorm-ini-editor-v1-1-for-v1-0-7111-0 BulletStormINIeditor]<ref>http://arstechnica.com/gaming/news/2011/02/bulletstorm-and-you-how-to-get-it-playing-nice-with-your-pc.ars</ref> can be used to fix various issues with the game. |
− | + | ||
− | + | ==[[Field Of Vision (FOV)]]== | |
− | + | In the StormCamera file in the Config folder, the default value is set to 85, and can be adjusted. | |
− | + | ||
+ | ==Framerate (FPS) Cap== | ||
+ | In the StormEngine file in the Config folder, MaxSmoothedFrameRate can be moved to a higher cap. The frame cap can be removed by setting bSmoothFrameRate to 'false'. | ||
=Notes= | =Notes= | ||
− | < | + | <references /> |
Revision as of 05:14, 1 April 2012
Bulletstorm is a poorly optimised console port from Epic Games. Many hangovers from the Xbox 360 version are present, including auto-aim on by default and a single button that is contextual.
Windows
Version Differences
Digital Rights Management (DRM)
This game requires the use of Games For Windows Live (GWFL) on all versions of the game. There is currently no known technique to disable GFWL in the game.
Issues And Fixes
A utility called BulletStormINIeditor[1] can be used to fix various issues with the game.
Field Of Vision (FOV)
In the StormCamera file in the Config folder, the default value is set to 85, and can be adjusted.
Framerate (FPS) Cap
In the StormEngine file in the Config folder, MaxSmoothedFrameRate can be moved to a higher cap. The frame cap can be removed by setting bSmoothFrameRate to 'false'.