Difference between revisions of "Murder Miners"
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{{ii}} Originally released for the Xbox 360 on September 9, 2012 under the Xbox LIVE Indie Games channel. | {{ii}} Originally released for the Xbox 360 on September 9, 2012 under the Xbox LIVE Indie Games channel. | ||
{{++}} Runs at a higher frame-rate than the Xbox 360 version, features in-game chat with other players, and cross-platform play. | {{++}} Runs at a higher frame-rate than the Xbox 360 version, features in-game chat with other players, and cross-platform play. | ||
− | |||
'''General information''' | '''General information''' |
Revision as of 15:48, 13 October 2020
Developers | |
---|---|
JForce Games | |
macOS (OS X) | Ethan Lee |
Linux | Ethan Lee |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | July 25, 2014 |
macOS (OS X) | October 26, 2015 |
Linux | October 26, 2015 |
Key points
- Originally released for the Xbox 360 on September 9, 2012 under the Xbox LIVE Indie Games channel.
- Runs at a higher frame-rate than the Xbox 360 version, features in-game chat with other players, and cross-platform play.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
macOS (OS X) | ~/Library/Application Support/MurderMiners/ |
Linux | ~/.config/MurderMiners/ |
-
config.xml
stores the game's window settings.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Murder Miners\MurderMinersSaveData\<user-id>\ |
macOS (OS X) | ~/Library/Application Support/MurderMiners/ |
Linux | ~/.local/share/MurderMiners/ |
-
player_save
stores options and player avatar settings.
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Set the display setting to Windowed, Borderless, Monitor Resolution in Window Options under Graphics Options. |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Super-sampling method is used. Image becomes blurred without anti-aliasing.[1] | ||
Vertical sync (Vsync) | Can be toggled through Graphics Options in the Options menu. | ||
60 FPS | |||
120+ FPS | Locked at 60 FPS.[2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Controls can be remapped in the Customize Controls menu under Controls. | |
Mouse acceleration | ||
Mouse sensitivity | Adjusted through Turn X and Turn Y through Customize Aim Settings under Controls. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | Can be enabled in Customize Aim Settings under Controls; also affects controller Y-axis. | |
Controller | ||
Controller support | XInput only.[3] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Other controller-related settings can be found in Extra Gamepad Aim Settings under Controls. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | Can be toggled under the Control settings. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music can only be muted instead of being adjusted. Volume slider affects all audio. | |
Surround sound | ||
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10 | |
OpenGL | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | Nvidia GeForce 6 ATI Radeon X1300 DirectX 9.0c compatible | Nvidia GeForce 7 ATI Radeon X1950 DirectX 10 compatible |
Other | Broadband Internet connection |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) | |
Other | Broadband Internet connection |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) | |
Other | Broadband Internet connection |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AmethystViper on September 30
- Tested by disabling Super-sampling option in the game.
- ↑ Verified by User:AmethystViper on September 30
- Tested with using Steam's built-in FPS counter.
- ↑ Verified by User:AmethystViper on September
- Used a Logitech F310 in DirectInput mode and it did not register input from the controller in the game.