Difference between revisions of "Sonic Colors: Ultimate"
(Added info on Frame rate (FPS) unlock method.) |
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{{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC }} | ||
{{Infobox game/row/taxonomy/microtransactions | None }} | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
− | {{Infobox game/row/taxonomy/modes | Singleplayer }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
{{Infobox game/row/taxonomy/perspectives | Third-person }} | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
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|mobygames = 170000 | |mobygames = 170000 | ||
|strategywiki = Sonic Colors | |strategywiki = Sonic Colors | ||
− | |wikipedia = Sonic Colors Ultimate | + | |wikipedia = Sonic Colors: Ultimate |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
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{{Introduction | {{Introduction | ||
− | |introduction = '''''Sonic Colors: Ultimate''''', | + | |introduction = '''''Sonic Colors: Ultimate''''', known as '''''Sonic Colours: Ultimate''''' in the PAL region, is a {{Glossary:Singleplayer}} and {{Glossary:Multiplayer}} {{Glossary:Platform}} game in the ''[[Series:Sonic the Hedgehog|Sonic the Hedgehog]]'' series developed by [[Company:Blind Squirrel Games|Blind Squirrel Games]] and published by [[Company:Sega|Sega]]. It is a remaster of the 2010 [[Emulation:Wii|Wii]] game ''[[Wikipedia:Sonic Colors|Sonic Colors]]''. |
− | |release history = | + | |release history = ''Sonic Colors: Ultimate'' released worldwide on September 7, 2021. It was met with lukewarm reception due to the issues it introduced compared to Wii version, such as inferior lighting and various bugs. The game received several patches fix some of them, with the latest being released on December 15, 2021.<ref>{{Refurl|url=https://x.com/sonic_hedgehog/status/1471197810565341184|title=Sonic the Hedgehog on X|date=2024-07-02}}</ref> |
− | |current state = | + | After over a year of exclusivity to the [[Store:Epic Games Store|Epic Games Store]], the PC version of ''Sonic Colors: Ultimate'' released on [[Store:Steam|Steam]] on February 6, 2023. |
+ | |||
+ | |current state = Despite the patches the game received, many of the issues from release are still present. See [[#Essential improvements|Essential improvements]]. | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
'''General information''' | '''General information''' | ||
Line 139: | Line 137: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Aspect ratios narrower than 16:9 are {{term|letterboxed}}. See [[#Ultra-widescreen|Ultra-widescreen]]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = Game is locked to 16:9 normally. See [[#Ultra-widescreen|Ultra-widescreen]] | + | |ultrawidescreen notes = Game is locked to 16:9 normally. See [[#Ultra-widescreen|Ultra-widescreen]]. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = 60° only. See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 154: | Line 152: | ||
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = 1x [[MSAA]].<ref>{{Refcheck|user=Fds29|date=2022-12-10|comment=Checked by examining video settings through the [https://gamebanana.com/mods/321353 debug menu].}}</ref> | + | |antialiasing notes = 1x [[MSAA]].<ref>{{Refcheck|user=Fds29|date=2022-12-10|comment=Checked by examining video settings through the [https://gamebanana.com/mods/321353 debug menu].}}</ref> See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. |
|upscaling = unknown | |upscaling = unknown | ||
|upscaling tech = | |upscaling tech = | ||
Line 163: | Line 161: | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = Capped at 144 FPS. Some gameplay elements such as Sonic's jump height and the turn angle of the Drill Wisp are dependent on frame rate. | + | |120 fps notes = Capped at 144 FPS. Some gameplay elements such as Sonic's jump height and the turn angle of the Drill Wisp are dependent on frame rate.<br>For higher/uncapped frame rates, see [[#Frame rate (FPS)|Frame rate (FPS)]]. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 177: | Line 175: | ||
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Use the Debug Menu mod|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/2055290/discussions/0/3758852682832938605/#c3758852882970709396|title=Supports ultra wide monitor? :: Sonic Colors: Ultimate General Discussions|date=2024-07-03}}</ref>|fix= |
− | # | + | '''Using [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]]''' |
− | # | + | # Download the Debug Menu mod from [https://gamebanana.com/mods/321353 GameBanana]. If installing manually, extract {{Folder|DebugMenu}} to {{Folder|{{P|Game}}\exec\Mods}}. |
+ | # In Hedge Mod Manager mod list, click the gear icon of '''Debug Menu''' to open the configuration menu. | ||
+ | # Set {{Code|Force Disable Letterboxing}} to {{Code|Enabled}} and click '''OK'''. | ||
+ | # In the mod list, enable '''Debug Menu''' and click '''Save'''. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} Pre-rendered cutscenes will stretch to the screen aspect ratio. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|description=Use the Debug Menu mod|ref=<ref name="MysJul7">{{Refcheck|user=Mystyle48|date=2024-07-03}}</ref>|fix= | ||
+ | '''Using [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]]''' | ||
+ | # Download the Debug Menu mod from [https://gamebanana.com/mods/321353 GameBanana]. If installing manually, extract {{Folder|DebugMenu}} to {{Folder|{{P|Game}}\exec\Mods}}. | ||
+ | # In Hedge Mod Manager mod list, enable '''Debug Menu''' and click '''Save and Play'''. | ||
+ | # In-game, press {{Key|`}}, {{Key|\}}, {{Key|'}}, {{Key|@}}, or {{Key|.}} to bring up the debug menu. | ||
+ | # In the menu, turn on {{Code|Graphics Settings}}. | ||
+ | # In the {{Code|FOV}} section, enable {{Code|Override}} and enter an FOV value. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} FOV changes are not saved after exiting the game; must be re-applied for each launch. | ||
+ | }} | ||
− | + | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | |
+ | {{Fixbox|description=Use the Debug Menu mod|ref=<ref name="MysJul7"/>|fix= | ||
+ | '''Using [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]]''' | ||
+ | # Download the Debug Menu mod from [https://gamebanana.com/mods/321353 GameBanana]. If installing manually, extract {{Folder|DebugMenu}} to {{Folder|{{P|Game}}\exec\Mods}}. | ||
+ | # In Hedge Mod Manager mod list, click the gear icon of '''Debug Menu''' to open the configuration menu. | ||
+ | # Set {{Code|MSAA}} to {{Code|2x}}, {{Code|4x}}, or {{Code|8x}} and click '''OK'''. | ||
+ | # In the mod list, enable '''Debug Menu''' and click '''Save'''. | ||
}} | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]=== | ||
+ | {{Fixbox|description=Use the Debug Menu mod|ref=<ref name="MysJul7"/>|fix= | ||
+ | '''Using [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]]''' | ||
+ | # Download the Debug Menu mod from [https://gamebanana.com/mods/321353 GameBanana]. If installing manually, extract {{Folder|DebugMenu}} to {{Folder|{{P|Game}}\exec\Mods}}. | ||
+ | # In Hedge Mod Manager mod list, click the gear icon of '''Debug Menu''' to open the configuration menu. | ||
+ | # Set {{Code|FPS Limit}} to the desired value and click '''OK'''. | ||
+ | # In the mod list, enable '''Debug Menu''' and click '''Save'''. | ||
+ | }} | ||
+ | |||
==Input== | ==Input== |
Latest revision as of 23:59, 3 July 2024
Developers | |
---|---|
Original | Sonic Team |
Ultimate | Blind Squirrel Games |
Publishers | |
Sega | |
Engines | |
Godot[1] | |
Hedgehog Engine[1] | |
Release dates | |
Windows | September 7, 2021 |
Reception | |
OpenCritic | 74 |
IGDB | 74 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
Art styles | Cartoon |
Themes | Amusement park, Sci-fi, Space |
Series | Sonic the Hedgehog |
⤏ Go to series page | |
Sonic the Hedgehog fangames (series) | |
Sonic CD | 1995 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast (series) | |
Sonic & Knuckles Collection | 1997 |
Sonic R (series) | |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Sonic the Hedgehog (Mobile Decompilation) | 2021 |
Sonic the Hedgehog 2 (Mobile Decompilation) | 2021 |
Sonic Colors: Ultimate | 2021 |
Sonic Origins | 2022 |
Sonic Frontiers | 2022 |
The Murder of Sonic the Hedgehog | 2023 |
Sonic Superstars | 2023 |
Sonic Dream Team | 2023 |
Sonic X Shadow Generations | 2024 |
Sonic Colors: Ultimate, known as Sonic Colours: Ultimate in the PAL region, is a singleplayer and multiplayer platform game in the Sonic the Hedgehog series developed by Blind Squirrel Games and published by Sega. It is a remaster of the 2010 Wii game Sonic Colors.
Sonic Colors: Ultimate released worldwide on September 7, 2021. It was met with lukewarm reception due to the issues it introduced compared to Wii version, such as inferior lighting and various bugs. The game received several patches fix some of them, with the latest being released on December 15, 2021.[2]
After over a year of exclusivity to the Epic Games Store, the PC version of Sonic Colors: Ultimate released on Steam on February 6, 2023.
Despite the patches the game received, many of the issues from release are still present. See Essential improvements.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Digital Deluxe Edition also available. Playable offline.[3] | |||
Digital Deluxe Edition also available. | ||||
Green Man Gaming | Digital Deluxe Edition also available. | |||
Humble Store | Digital Deluxe Edition also available. | |||
Steam | Digital Deluxe Edition also available. |
- All versions require Denuvo Anti-Tamper DRM.
Monetization
Type | Notes |
---|---|
DLC | DLCs add new cosmetics and music remixes. |
One-time game purchase | The game requires an upfront purchase to access. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Music Pack | Adds 3 exclusive remixes for Planet Wisp. Included in the Digital Deluxe Edition. | |
Ultimate Cosmetic Pack | Adds new cosmetics for Sonic. Included in the Digital Deluxe Edition. |
Essential improvements
Gameplay & UI Fixes
- This mod fixes the game's UI and restores cut features from Wii version such as the life system.
- Requires Hedge Mod Manager.
Sonic Model and Animation Fixes
- This mod tunes Sonic's model and fixes broken animations present in the game, most notably the infamous Starlight Carnival Act 3 intro.
- Requires Hedge Mod Manager.
Aquarium Park Act 1 Distance Fix
- This mod fixes the infamous bug in Aquarium Park Act 1 where objects too far from Sonic won't load and will appear black instead.
Improved Lighting
- This mod fixes the strange choices made with the lighting and makes Sonic and other objects look a lot less flat.
- Requires Hedge Mod Manager.
Game data
Configuration file(s) location
System | Location |
---|---|
Epic Games Launcher | %APPDATA%\Sonic Colors\app_userdata\Sonic Colors- Ultimate\savedData |
Steam | %APPDATA%\Sega\SonicColorsUltimate\Steam\<user-id>\savedData |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2055290/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Epic Games Launcher | %APPDATA%\Sonic Colors\app_userdata\Sonic Colors- Ultimate\savedData |
Steam | %APPDATA%\Sega\SonicColorsUltimate\Steam\<user-id>\savedData |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2055290/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | Sometimes when saving to the cloud the save game will NOT be restored when switching computers or deleting the save file. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Aspect ratios narrower than 16:9 are letterboxed. See Ultra-widescreen. | ||
Multi-monitor | |||
Ultra-widescreen | Game is locked to 16:9 normally. See Ultra-widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | 60° only. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | 1x MSAA.[4] See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped at 144 FPS. Some gameplay elements such as Sonic's jump height and the turn angle of the Drill Wisp are dependent on frame rate. For higher/uncapped frame rates, see Frame rate (FPS). |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Ultra-widescreen
Use the Debug Menu mod[5] |
---|
Using Hedge Mod Manager
Notes
|
Field of view (FOV)
Use the Debug Menu mod[6] |
---|
Using Hedge Mod Manager
Notes
|
Anti-aliasing (AA)
Use the Debug Menu mod[6] |
---|
Using Hedge Mod Manager
|
Frame rate (FPS)
Use the Debug Menu mod[6] |
---|
Using Hedge Mod Manager
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 5.1 | |
Subtitles | The subtitles language can be set independently of the spoken language. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- English, French, German, Italian, Spanish, Polish and Russian subtitles are synched to the English voices, while the Japanese, Simplified Chinese, Traditional Chinese and Korean subtitles are synched to the Japanese voices.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | Supported by the game despite not being listed on store's page.[7] | |||
Polish | ||||
Brazilian Portuguese | Fan translation is available here. HedgeModManager is required for this translation's installation. | |||
Russian | ||||
Spanish | Castillian |
Issues Unresolved
Stuttering
- Game may stutter when played on a slow hard disk or USB drive. Upgrading to an SSD fixes the issue.
- Contrary to popular belief, Denuvo is not to blame for such stuttering, as this issue can also occur on console versions with slow drives.[8]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-6600 AMD Ryzen 5 1600X |
|
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 26.5 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 Ti AMD Radeon HD 7790 2 GB of VRAM DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2055290/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2055290) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Sonic Colours: Ultimate Tech Review - Eurogamer.net - last accessed on 2022-12-12
- "When you fire up the remaster for the first time, you're presented with a logo trumpeting the use of the Blind Squirrel Engine but what does this mean? Well, according to 'Skyth', who did some digging into the game files, it still uses the original C++ code and the Hedgehog Engine but the graphics backend is handled by the Godot Engine. Godot is completely free and open-source under the very permissive MIT license."
- ↑ Sonic the Hedgehog on X - last accessed on 2024-07-02
- ↑ Verified by User:Clya9001 on 2022-08-22
- Game looks for Denuvo offline token only when offline.
- ↑ Verified by User:Fds29 on 2022-12-10
- Checked by examining video settings through the debug menu.
- ↑ Supports ultra wide monitor? :: Sonic Colors: Ultimate General Discussions - last accessed on 2024-07-03
- ↑ 6.0 6.1 6.2 Verified by User:Mystyle48 on 2024-07-03
- ↑ Verified by User:Itzrealkardi1 on 2023-07-27
- SteamDB lists it on game's depot page. It's also possible to choose the language in-game.
- ↑ Verified by User:Clya9001 on 2022-08-19
- Tested with both external hard drive and SSD. The game doesn't stutter when using SSD but stutters when using the external hard drive. See https://www.youtube.com/watch?v=PruxX9ujmDA for an example of stuttering on the PS4 version. Video by The-Buzz-Show.
- ↑ Verified by User:Fds29 on 2022-12-10
- Seen in the credits (as Nvidia GameWorks). PhysX libraries are present in the game's executable folder.
- ↑ 10.0 10.1 Verified by User:Fds29 on 2022-12-10
- Seen in the credits. Examined the files in
PCCriPak.cpk
.
- Seen in the credits. Examined the files in