Difference between revisions of "Zeno Clash II"
From PCGamingWiki, the wiki about fixing PC games
m (updated borderless fullscreen windowed usage) |
m (→Video settings) |
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|anisotropic =true | |anisotropic =true | ||
|anisotropic_notes = | |anisotropic_notes = | ||
− | |antialiasing = | + | |antialiasing =hackable |
− | |antialiasing_notes = | + | |antialiasing_notes =No in-game options. Force through video driver control panel. |
|vsync =true | |vsync =true | ||
|vsync_notes = | |vsync_notes = |
Revision as of 08:15, 19 May 2013
Zeno Clash | |
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Zeno Clash | 2009 |
Zeno Clash II | 2013 |
Clash: Artifacts of Chaos | 2022 |
General information
- Port Report for Zeno Clash 2
- Official Website
- Zeno Clash 2 Forums
- Steam Power Users' Forum - for Zeno Clash series.
- Steam Community Discussions
Availability
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Widescreen resolution
Instructions |
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Instructions |
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Field of view (FOV)
Instructions |
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Different situations can result in different FOV values, as follows:
Setting | Definition |
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closeCombatFOV |
Regular FOV in the game |
closeCombatClunchedFOV |
FOV when punching |
farCombatFOV |
FOV when you have a weapon in your hands |
inventoryFOV |
Map FOV |
runFOV_delta |
How much the FOV changes when running |
grabFOV |
FOV when grabbing an enemy |
deflectGrabFOV |
FOV when deflect-grabbing an enemy |
weaponMultFOV |
All weapons have their custom aim FOVs. This number can be used to multiply the FOV values for guns. |
Input settings
System requirements