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Difference between revisions of "Zeno Clash II"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Video settings: updated video settings template)
Line 46: Line 46:
 
[[File:Zeno_Clash_2_video_settings.jpg|290px|right|thumb|Video settings.]]
 
[[File:Zeno_Clash_2_video_settings.jpg|290px|right|thumb|Video settings.]]
 
[[File:ZC2_retro_mode_on.jpg|290px|right|thumb|'Retro mode' is a video setting that attempts to emulate the look of 8/16bit games.]]
 
[[File:ZC2_retro_mode_on.jpg|290px|right|thumb|'Retro mode' is a video setting that attempts to emulate the look of 8/16bit games.]]
{{Video Settings
+
{{Video settings
|wsgf_link                 =http://www.wsgf.org/dr/zeno-clash-2/en
+
|wsgf link                 = http://www.wsgf.org/dr/zeno-clash-2/en
|widescreen_wsgf_award     =gold
+
|widescreen wsgf award     = gold
|multimonitor_wsgf_award   =limited
+
|multimonitor wsgf award   = limited
|widescreen_resolution     =true
+
|ultrawidescreen wsgf award = incomplete
|widescreen_resolution_notes=May not detect native resolution correctly, [[#Widescreen resolution|fixable]].
+
|4k ultra hd wsgf award    = incomplete
|multimonitor              =hackable
+
|widescreen resolution     = true
|multimonitor_notes         =Hack is unusable
+
|widescreen resolution notes= May not detect native resolution correctly, [[#Widescreen resolution|fixable]].
|fov                        =true
+
|multimonitor              = hackable
|fov_notes                 =<b>Default</b>: In combat 65°, otherwise 90°.<br/><b>Wide</b>: In combat 90°, otherwise 100°.
+
|multimonitor notes         = Hack is unusable
|windowed                  =true
+
|ultrawidescreen            = unknown
|windowed_notes             =In Video Settings under 'Fullscreen'. Alt+enter also works.<ref>http://steamcommunity.com/app/215690/discussions/0/810923021687997101/</ref>
+
|ultrawidescreen notes      =
|borderless_windowed       =false
+
|4k ultra hd                = unknown
|borderless_windowed_notes =
+
|4k ultra hd notes          =
|anisotropic                =true
+
|fov                        = true
|anisotropic_notes         =
+
|fov notes                 = <b>Default</b>: In combat 65°, otherwise 90°.<br/><b>Wide</b>: In combat 90°, otherwise 100°.
|antialiasing              =hackable
+
|windowed                  = true
|antialiasing_notes         =No in-game options. Force through video driver control panel.
+
|windowed notes             = In Video Settings under 'Fullscreen'. Alt+enter also works.<ref>http://steamcommunity.com/app/215690/discussions/0/810923021687997101/</ref>
|vsync                      =true
+
|borderless windowed       = false
|vsync_notes               =
+
|borderless windowed notes =  
 +
|anisotropic                = true
 +
|anisotropic notes         =  
 +
|antialiasing              = hackable
 +
|antialiasing notes         = No in-game options. Force through video driver control panel.
 +
|vsync                      = true
 +
|vsync notes               =  
 
}}
 
}}
 
===[[Widescreen resolution]]===
 
===[[Widescreen resolution]]===

Revision as of 08:40, 30 July 2013

Template:Infobox

Zeno Clash
Zeno Clash 2009
Zeno Clash II 2013
Clash: Artifacts of Chaos 2022

General information

Port Report for Zeno Clash 2
Official Website
Zeno Clash 2 Forums
Steam Power Users' Forum - for Zeno Clash series.
Steam Community Discussions

Availability

Template:Availability Table

Game data

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Video settings.
'Retro mode' is a video setting that attempts to emulate the look of 8/16bit games.

Template:Video settings

Widescreen resolution

Instructions
Instructions

Field of view (FOV)

Instructions

Different situations can result in different FOV values, as follows:

Setting Definition
closeCombatFOV Regular FOV in the game
closeCombatClunchedFOV FOV when punching
farCombatFOV FOV when you have a weapon in your hands
inventoryFOV Map FOV
runFOV_delta How much the FOV changes when running
grabFOV FOV when grabbing an enemy
deflectGrabFOV FOV when deflect-grabbing an enemy
weaponMultFOV All weapons have their custom aim FOVs. This number can be used to multiply the FOV values for guns.

Input settings

Input settings.

Template:Input Settings

System requirements

Template:System Requirements


References