Difference between revisions of "World War Toons"
From PCGamingWiki, the wiki about fixing PC games
(→Middleware: added GameSparks) |
(added release year with ref) |
||
Line 10: | Line 10: | ||
{{Infobox game/row/engine|Unreal Engine 4}} | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|2016|ref=<ref>{{Refurl|url=https://twitter.com/WorldWarToons/status/673156997131341824|title=WorldWarToons on Twitter: "@Flako318 Quarter 1 2016. We are waiting for the headsets to come out. It would be silly to bring out a VR game now."|date=2016-03-24}}</ref>}} |
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = |
Revision as of 11:39, 24 March 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Reload Studios | |
Publishers | |
Reload Studios | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | 2016[1] |
General information
Availability
- Not currently available for purchase.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | [2] |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | [2] | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSparks | [3] |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
References
- ↑ WorldWarToons on Twitter: "@Flako318 Quarter 1 2016. We are waiting for the headsets to come out. It would be silly to bring out a VR game now." - last accessed on 2016-03-24
- ↑ 2.0 2.1 Cite error: Invalid
<ref>
tag; no text was provided for refs namedDualShockControls
- ↑ GameSparks on Twitter: "Including @Reload_Studios who are also using GameSparks to power @WorldWarToons! #BetterToolsMakeBetterGames https://t.co/OJCLRsuWmj" - last accessed on 2016-03-24
Categories:
- Pages with reference errors
- Stubs
- Games in pre-alpha state
- Games in development
- Windows
- Games
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (VR support)
- VR games
- Invalid template usage (API)
- Missing section (Availability)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)