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Difference between revisions of "Wolfenstein 3D"

From PCGamingWiki, the wiki about fixing PC games
(→‎Availability: added official site)
(Added in the API table.)
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# Save the changes made to the file.
 
# Save the changes made to the file.
 
# Launch the game.
 
# Launch the game.
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = unknown
 +
|direct3d notes        = A source port is required. See [[#ECWolf|ECWolf]].
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        = unknown
 +
|opengl notes          = A source port is required. See [[#ECWolf|ECWolf]].
 +
|glide versions        =
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|glide notes            =
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|software mode          =
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|software mode notes    =
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|mantle support        =
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|mantle support notes  =
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|dos modes              = VGA
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|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|64-bit executable      = hackable
 +
|64-bit executable notes= A source port is required. See [[#ECWolf|ECWolf]].
 
}}
 
}}
  

Revision as of 15:13, 1 December 2014

Wolfenstein 3D
Cover image missing, please upload it
Developers
id Software
Publishers
3D Realms
Engines
Wolfenstein 3D engine
Release dates
DOS May 5, 1992
Mac OS (Classic) 1994
Windows August 3, 2007
Wolfenstein 3D on Wikipedia
Castle Wolfenstein 1981
Beyond Castle Wolfenstein 1984
Wolfenstein 3D 1992
Spear of Destiny 1992
Return to Castle Wolfenstein 2001
Wolfenstein: Enemy Territory 2003
Wolfenstein 2009
Wolfram (unofficial game) 2012
Wolfenstein: The New Order 2014
Wolfenstein: The Old Blood 2015
Wolfenstein II: The New Colossus 2017
Wolfenstein: Youngblood 2019
Wolfenstein: Cyberpilot 2019
RealRTCW (unofficial mod) 2020

General information

Official Wolfenstein series site
Wolfenstein Wiki - A detailed wiki for every Wolfenstein game made.
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Official website
Always online (requires a constant internet connection to play)
Available for free. Modified to work in a browser. Some legacy options have been removed.
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

Essential improvements

ECWolf

ECWolf is a source port based on Wolf4SDL and ZDoom code which provides many useful features such as better control binding, support for wide screen resolutions, and unlimited save slots and aims to provide a wide array of mod editing capabilities. It also supports Spear of Destiny and its two mission packs Return to Danger and Ultimate Challenge

DOOM Total Conversion

A fully featured doom total conversion based on the ZDoom Engine (including WASD Support and far higher resolutions can be found at the ZDoom Wiki

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2270/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2270/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

In-game general control settings.
In-game key map settings.

Template:Input settings

Audio settings

In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Lag/Low FPS (DOSBox)

Instructions

Other information

API

Technical specs Supported Notes
Direct3D
A source port is required. See ECWolf.
OpenGL
A source port is required. See ECWolf.
DOS video modes VGA
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Mac OS (Classic)

System requirements

DOS
Minimum Recommended
Operating system (OS) 5.0
Processor (CPU) Intel 286
System memory (RAM) 528 KB
Hard disk drive (HDD) 3 MB
Video card (GPU) DOS Compatible Video Card (VESA)


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