Difference between revisions of "Warzone 2100"
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{{ii}} See [http://developer.wz2100.net/wiki/Translation Translation] for translation progress and downloads for additional languages. | {{ii}} See [http://developer.wz2100.net/wiki/Translation Translation] for translation progress and downloads for additional languages. | ||
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Revision as of 22:01, 9 February 2018
This page may require cleanup to meet basic quality standards. You can help by modifying
the article. The discussion page may contain useful suggestions.
Developers | |
---|---|
Pumpkin Studios | |
Publishers | |
Eidos Interactive | |
Release dates | |
Windows | April 10, 1999 |
macOS (OS X) | January 30, 2012 |
Linux | January 30, 2012 |
Key points
- Made open-source in 2004.
- Available for Windows, OS X, Linux and even FreeBSD.
- If you have an issue, be sure to check this FAQ first.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Windows and OS X installers available. Source code tarballs for Linux and FreeBSD also available as well. The game is also available in many Linux repositories (which can be outdated). |
- A portable version is available for Windows.
Essential improvements
Maps and mods
- Since Warzone 2100 is an open-source game, it is expected for the community to upgrade and add more to the game.
- There is an official page for maps, mods and map-mods found here. There are some interesting mods out there like Ultimate Scavenger AI and WZ Mini: Scavenger Wars.
- If you want to create and edit maps, try using FlaME.
Game data
Configuration file(s) and save game data location
- These are all universal locations for game data such as save games, mods, config files, logs and maps.
Video settings
Input settings
Audio settings
Localizations
- See Translation for translation progress and downloads for additional languages.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Catalan | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Korean | ||||
Latin | ||||
Lithuanian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Romanian | ||||
Russian | ||||
Slovak | ||||
Slovenian | ||||
Spanish | ||||
Turkish | ||||
Ukrainian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 10 | Co-op, Versus 11 players is hackable |
||
Online play | 10 | Co-op, Versus 11 players is hackable |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2100 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 or higher | XP SP3 or higher |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 100 MB | |
Hard disk drive (HDD) | 100 MB | 1000 MB (with high quality videos) |
Video card (GPU) | 128 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5 or higher | 10.5 or higher |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 100 MB | |
Hard disk drive (HDD) | 100 MB | 1000 MB (with high quality videos) |
Video card (GPU) | 128 MB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Linux | Linux |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 100 MB | |
Hard disk drive (HDD) | 100 MB | 1000 MB (with high quality videos) |
Video card (GPU) | 128 MB of VRAM |