Difference between revisions of "Universe Sandbox"
From PCGamingWiki, the wiki about fixing PC games
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|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = yes |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = yes |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = yes |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = yes |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = yes |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = yes |
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown |
Revision as of 22:01, 11 January 2017
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Giant Army | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
Universe Sandbox | |
---|---|
Universe Sandbox Legacy | 2011 |
Universe Sandbox | EA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Steam |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | Support planned for when Oculus Touch is available.[1] | ||
Windows Mixed Reality | This game might be playable with the Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | 1.6 GHz dual-core | 2.6 GHz quad-core |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | 1 GB |
Video card (GPU) | Shader Model 3.0, DirectX 9c 512 MB of VRAM | Shader Model 3.0, DirectX 9c 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | OS X 10.9+ | |
Processor (CPU) | 1.6 GHz dual-core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | OpenGL, Shader Model 3.0 512 GB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 1.6 GHz dual-core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | OpenGL, Shader Model 3.0 512 GB of VRAM |