Difference between revisions of "Two Worlds II"
m (→Game data: Added cloud syncing info) |
m (misc. fixes) |
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==Availability== | ==Availability== | ||
{{Availability Table| | {{Availability Table| | ||
− | {{Availability Table/row| [http://www.gog.com/ | + | {{Availability Table/row| [http://www.gog.com/game/two_worlds_2_epic_edition GOG.com] | {{ID|DRM-free}} | Epic Edition. DRM-free. Includes the Pirates of the Flying Fortress DLC and [[Two Worlds II Castle Defense]]. Windows only.}} |
{{Availability Table/row| [http://store.steampowered.com/sub/13656/ Steam] | {{ID|Steam}} | Velvet Edition. Includes the Pirates of the Flying Fortress DLC. Windows and Mac OS X. Additional DRM: Reality Pump.}} | {{Availability Table/row| [http://store.steampowered.com/sub/13656/ Steam] | {{ID|Steam}} | Velvet Edition. Includes the Pirates of the Flying Fortress DLC. Windows and Mac OS X. Additional DRM: Reality Pump.}} | ||
}} | }} | ||
Line 117: | Line 117: | ||
==Input settings== | ==Input settings== | ||
− | {{Input | + | {{Input settings |
− | | | + | |key remap = true |
− | | | + | |key remap notes = |
− | | | + | |acceleration option = true |
− | | | + | |acceleration option notes = Toggle Hardware Cursor in Settings, Interface. |
− | | | + | |mouse menu = unknown |
− | | | + | |mouse menu notes = |
+ | |invert mouse y-axis = unknown | ||
+ | |invert mouse y-axis notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = [[Xbox 360 Controller]]s only. | ||
+ | |full controller = unknown | ||
+ | |full controller notes = | ||
+ | |controller remap = unknown | ||
+ | |controller remap notes = | ||
+ | |invert controller y-axis = unknown | ||
+ | |invert controller y-axis notes= | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
}} | }} | ||
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==System requirements== | ==System requirements== | ||
− | {{System | + | {{System requirements |
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = XP, Vista, 7, 8 |
|minproc = Multicore 2.4 GHz CPU | |minproc = Multicore 2.4 GHz CPU | ||
|minmem = 1 GB | |minmem = 1 GB | ||
Line 180: | Line 192: | ||
|recGPU = | |recGPU = | ||
}} | }} | ||
− | {{System | + | {{System requirements |
|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = | + | |minOS = Snow Leopard 10.6.3 or later. |
|minproc = Intel Mac (2.0 GHz) | |minproc = Intel Mac (2.0 GHz) | ||
|minmem = 2 GB | |minmem = 2 GB | ||
Line 197: | Line 209: | ||
{{References}} | {{References}} | ||
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− | |||
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Revision as of 21:30, 28 October 2013
Developers | |
---|---|
Reality Pump | |
Publishers | |
TopWare Interactive | |
Engines | |
GRACE Engine | |
physics | PhysX |
Release dates | |
Windows | November 9, 2010 |
macOS (OS X) | November 9, 2010 |
Two Worlds | |
---|---|
Two Worlds | 2007 |
Two Worlds II | 2010 |
Two Worlds II Castle Defense | 2011 |
Two Worlds II HD: Call of the Tenebrae | 2017 |
Two Worlds III | TBA |
Key points
- Cross-platform multiplayer between Windows and Mac OS X.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Official forums
- Official site
Availability
Best version
The GOG.com version is the only DRM-free version and has the most content for the lowest price but it does not include a Mac OS X version. All other versions have Reality Pump DRM.
Improvements
v1.3 Patch (retail)
The latest retail patch is v1.3 for both Windows and Mac OS X. Digital distribution versions are already fully patched.
Mac version download (Royal and Premium retail versions)
Owners of Windows-only retail special editions can download the Mac Installer. The Windows install DVD is required.
Worldmerge mod
Worldmerge combines the originally separate world areas of the main campaign, multiplayer maps and Pirates of the Flying Fortress DLC into a unified world with many additions and balance changes. This mod requires the Pirates of the Flying Fortress DLC.
Skip intro videos
Instructions |
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Game data
- Settings are stored in the registry.
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of view (FOV)
Instructions |
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Input settings
Audio settings
Issues fixed
"Two Worlds II has stopped working" crash at launch
- This error occurs if PhysX is missing or outdated.
Instructions |
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Interface elements go beyond the screen edges
- Some TVs and other non-standard displays will not show the entire image so UI elements may get cut off. Two Worlds II has a built-in feature to counter this.
- If possible disable the cropping behaviour in the display's own settings first (see Overscan for details).
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Shader 3.0 support and 512 MB RAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Snow Leopard 10.6.3 or later. | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Shader 4.0 and 512 MB RAM | Radeon HD 2900, Geforce 8800 GTX |
References
- Windows
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (Fixbox)
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)