Difference between revisions of "Total War: Shogun 2"
From PCGamingWiki, the wiki about fixing PC games
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− | {{Infobox game/row/osxporter|Feral Interactive}} | + | {{Infobox game/row/osxporter|Feral Interactive}} |
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{{Fixbox/fix|Reload unaffected earlier save game|ref=<ref name="steamcommunity.com"/>}} | {{Fixbox/fix|Reload unaffected earlier save game|ref=<ref name="steamcommunity.com"/>}} | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
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+ | |64-bit executable = unknown | ||
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}} | }} | ||
Revision as of 10:28, 17 January 2017
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Developers | |
---|---|
Creative Assembly | |
Publishers | |
Sega | |
Engines | |
Warscape | |
Release dates | |
Windows | March 15, 2011 |
macOS (OS X) | July 31, 2014 |
⤏ Go to series page | |
Shogun: Total War | 2000 |
Medieval: Total War | 2002 |
Rome: Total War | 2004 |
Medieval II: Total War | 2006 |
Empire: Total War | 2009 |
Napoleon: Total War | 2010 |
Total War: Shogun 2 | 2011 |
Total War: Shogun 2 - Fall of the Samurai | 2012 |
Total War Battles: Shogun | 2012 |
Total War: Rome II | 2013 |
Total War: Attila | 2015 |
Total War Battles: Kingdom | 2015 |
Total War: Warhammer (series) | |
Total War: Arena | Cancelled |
Total War Saga: Thrones of Britannia | 2018 |
Total War: Three Kingdoms | 2019 |
A Total War Saga: Troy | 2020 |
Total War: Rome Remastered | 2021 |
Total War: Pharaoh | 2023 |
Key points
- Multiplayer is not cross-platform.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Mac App Store | ||||
Steam |
Version differences
- The Mac App Store version is a complete edition with all DLC but does not include multiplayer.[2]
Essential improvements
Skip intro videos
Step One
Instructions |
---|
Step Two
Instructions |
---|
Instructions |
---|
Troubleshooting
- Reset the Pack File Manager settings if something isn't working correctly.
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/34330/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/34330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Set the Shader Model setting to Shader Model 5 and check the Soft Shadows setting while in the DX11 mode to use high quality shadows.
- Switch to the DX9 mode if loading takes too long. If the shadows are blocky uncheck the Soft Shadows setting. Shadows on this mode are worse than in the DX11 setting.
Borderless fullscreen windowed
Instructions |
---|
Input settings
Audio settings
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Totalwar Shogun 2 [DX9] or Helix Mod: Totalwar Shogun 2 [DX11]. | |||
TriDef 3D | ||||
iZ3D |
Network
- Multiplayer modes are not cross-platform.[1]
- The Mac App Store version does not include multiplayer.[2]
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Versus, Co-op Co-op: 2 players. |
Issues fixed
Random Stop Working Error
- No proper fix known yet.
Instructions |
---|
Shogun 2 not starting
- If the game doesn't start, try deleting
preferences.script.txt
:
Instructions |
---|
Mouse Cursor Unrestricted
- The game does not restrict the mouse cursor, meaning that on multi-monitor configurations instead of moving the camera, the mouse will go onto the other screen, effectively crippling the ability to effectively move the camera in that direction.
Instructions |
---|
Extreme Loading Time
- Shogun 2 suffers from rather ridiculous loading times (the first loading splash screen can take over 5 minutes to load. However, These can be partly shorted by switching from DirectX 11 to DirectX9.
- This will restrict the game to use Shader Model 3 and MLAA among other things.
Freezing on 32-bit systems (Windows)
- The game freezes because Windows cannot allocate enough memory on x86 systems.
Instructions |
---|
Campaign camera no longer controllable
- Mouse and keyboard camera controls no longer function.
Instructions |
---|
Instructions |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 2 GHz Dual Core or 2.6 GHz Single Core | Core i5 |
System memory (RAM) | 1 GB (XP) 2 GB (Vista/7) |
2 GB (XP) 4 GB (Vista/7) |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible | AMD Radeon HD 5000/6000 Nvidia GT 240 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/34330/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (34330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.