Difference between revisions of "Total Overdose: A Gunslinger's Tale in Mexico"
From PCGamingWiki, the wiki about fixing PC games
m (Add spanish localization minor details) |
|||
Line 47: | Line 47: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= Use [https://thirteenag.github.io/ | + | |widescreen resolution notes= Use [https://thirteenag.github.io/wfp#tod ThirteenAG's fix]. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = Use [https://thirteenag.github.io/ | + | |ultrawidescreen notes = Use [https://thirteenag.github.io/wfp#tod ThirteenAG's fix]. |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[#Windowed|Windowed]]. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Windowed|Windowed]]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Called "Graphic Quality". | |anisotropic notes = Called "Graphic Quality". | ||
Line 65: | Line 65: | ||
|antialiasing notes = Called "Graphic Quality". | |antialiasing notes = Called "Graphic Quality". | ||
|vsync = false | |vsync = false | ||
− | |vsync notes = | + | |vsync notes = Enabled by default. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Refresh rate forced at 60 Hz (with Vsync) by default. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set windowed/borderless|ref={{cn|date=October 2016}}}} | ||
+ | # Download and run [http://blog.metaclassofnil.com/?page_id=582 GeDoSaTo]. | ||
+ | # Click '''User Whitelist''' and add '''TOD'''. | ||
+ | # Click '''Edit Settings''' and create new profile called '''TOD'''. | ||
+ | # For windowed mode, add {{code|forceWindowedMode true}} to the profile and save. | ||
+ | # For borderless mode, add {{code|forceBorderlessFullscreen true}} to the profile and save. | ||
}} | }} | ||
Revision as of 08:57, 13 October 2016
Developers | |
---|---|
Deadline Games | |
Publishers | |
Eidos Interactive | |
SCi Entertainment | |
Engines | |
RenderWare | |
Release dates | |
Windows | September 16, 2005 |
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | |||
TriDef 3D | |||
iZ3D |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Diesel Power | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium IV 1.5 GHz AMD Athlon XP 1.4 GHz |
|
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1.7 GB | |
Video card (GPU) | DirectX 9.0 compatible |
References
Categories:
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Game data/done)
- Invalid template usage (API)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)