Topic on Talk:Divinity: Original Sin II - Definitive Edition
- (cur prev topic) 08:28, 26 March 2024 . . Aemony (talk | contribs) commented on "Re. GOG Galaxy requirement" (I've also reinstalled the game using the offline GOG installers and that install, too, failed to launch properly when not going through t...) . . +158
- (cur prev topic) 23:07, 17 March 2024 . . Aemony (talk | contribs) commented on "Re. GOG Galaxy requirement" (You can of course skip the included custom launcher itself by setting up a custom launch option in GOG Galaxy that launches the game exec...) . . +279
- (cur prev topic) 23:03, 17 March 2024 . . Aemony (talk | contribs) commented on "Re. GOG Galaxy requirement" (That's what launching the game executable directly does. When I last looked into this a month or two ago I attempted a whole bunch of dif...) . . +424
- (cur prev topic) 23:00, 17 March 2024 . . Plok (talk | contribs) commented on "Re. GOG Galaxy requirement" (And if you force-skip the launcher?) . . +35
- (cur prev topic) 22:49, 17 March 2024 . . Aemony (talk | contribs) commented on "Re. GOG Galaxy requirement" (Launching the GOG copy of Divinity: Original Sin II - Definitive Edition through either the support tool ("Divinity - Original Sin 2\bin\...) . . +383