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Topic on User talk:Macgovern

Thank you, As commonly known Hardware Ray Tracing means an essential increase in visual accuracy and quality. The RT feature is a quite important factor and selling point of modern gpus and comes with higher expectations. In this context it is somewhat concerning, that titles like "Lords of the Fallen 2023" and "The Talos Principle 2" already advertise high or ultra settings as ray tracing in a suggestive manner, while they are in fact only using software ray tracing. The latter comes with heavy drawbacks regarding the visual quality as shown here.: https://youtu.be/SxpSCr8wPbc

The confusion leads to gamers being disappointed about hw ray tracing, mistakenly thinking they would use it. The bad reputation of HW RT is already happening enough due to developers mixing RT with conventional rasterization techniques as in cross gen titles with all the drawbacks like "lights leakage", artifacts around objects, vanishing effects at the edges, rasterized shadows and other issues.

So in this context it might be quite important for gamers to know, if the hw rt capabilities of their pricey modern gpu can actually be used or not for a title. More clarity in that matter would be highly appreciated. Thank you for your time.