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Topic on Talk:Dishonored

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<ol><li value="5"> Last but not least <code>LANGUAGE=</code> is picked up from the command line (there's also <code>LANGUAGEFORCOOKING</code> lost somewhere else completely in the code, but just like in [[XCOM: Enemy Unknown#Localizations|XCOM]] you would wonder how much its presence is an oversight)</li></ol>
 
<ol><li value="5"> Last but not least <code>LANGUAGE=</code> is picked up from the command line (there's also <code>LANGUAGEFORCOOKING</code> lost somewhere else completely in the code, but just like in [[XCOM: Enemy Unknown#Localizations|XCOM]] you would wonder how much its presence is an oversight)</li></ol>
  
I haven't really tested what each of these precisely control then, but figuring it out was already enough of a PITA.
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I haven't really tested what each of those precisely control then <small>(to be sure 1 and 2 aren't perfectly overlapping, and I don't know if Windows's [https://learn.microsoft.com/en-us/openspecs/windows_protocols/ms-lcid/63d3d639-7fd2-4afb-abbe-0d5b5551eef8#Appendix_A_Target_8 LCID] couldn't also play a role just like they reference in Core.XXX files)</small>, but figuring this out was already enough of a PITA.