Difference between revisions of "Tom Clancy's Splinter Cell: Pandora Tomorrow"
From PCGamingWiki, the wiki about fixing PC games
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'''Key points''' | '''Key points''' | ||
{{--}} Shadows and spotlights do not render on modern GPUs, rendering some areas of the game extremely difficult to complete. This issue is still present in the ''Ultimate Splinter Cell Collection'' release (see [[#Broken and missing shadows|Issues fixed]].) | {{--}} Shadows and spotlights do not render on modern GPUs, rendering some areas of the game extremely difficult to complete. This issue is still present in the ''Ultimate Splinter Cell Collection'' release (see [[#Broken and missing shadows|Issues fixed]].) | ||
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{{--}} Online multiplayer is no longer functional | {{--}} Online multiplayer is no longer functional | ||
{{--}} This game is not available digitally. | {{--}} This game is not available digitally. | ||
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===Patches=== | ===Patches=== | ||
Last patch for your version is automatically downloaded by [ftp://ftp.ubi.com/emea/scpt/patches/SCPT_UpgradeLauncher_setup.exe SC:PT Updater Launcher]. | Last patch for your version is automatically downloaded by [ftp://ftp.ubi.com/emea/scpt/patches/SCPT_UpgradeLauncher_setup.exe SC:PT Updater Launcher]. | ||
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+ | ===HD Textures from PS3 version=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Download [https://dl.dropboxusercontent.com/u/13992625/SC/SC2_PS3_Textures.zip here]<ref>https://thirteenag.github.io/wfp#scpt</ref>}} | ||
+ | }} | ||
==Game data== | ==Game data== | ||
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|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = | + | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
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===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use [https://thirteenag.github.io/wfp#scpt Splinter Cell Pandora Tomorrow Widescreen Fix] to fix resolution, HUD stretching and FOV<ref>[http://gtaforums.com/topic/547841-gtanfsmpother-widescreen-fixes-pack/page-59#entry1067903452 [GTA|NFS|MP|OTHER] Widescreen Fixes Pack - Page 59 - Scripts & Plugins - GTAForums]</ref> }} | ||
+ | }} | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Old solution|ref=<ref name=WSGF>[http://www.wsgf.org/dr/splinter-cell-pandora-tomorrow Splinter Cell: Pandora Tomorrow | WSGF]</ref>}} | ||
{{ii}}Pre-patched files for 1680x1080 and 1920x1080 resolutions are [http://steamcommunity.com/app/13560/discussions/0/864975026903473055/ available]. | {{ii}}Pre-patched files for 1680x1080 and 1920x1080 resolutions are [http://steamcommunity.com/app/13560/discussions/0/864975026903473055/ available]. | ||
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# Start the game and set your desired graphics settings and 1600x1200 resolution | # Start the game and set your desired graphics settings and 1600x1200 resolution | ||
# Navigate to the [[#Configuration files location|configuration files folder]] | # Navigate to the [[#Configuration files location|configuration files folder]] |
Revision as of 04:54, 10 February 2016
Developers | |
---|---|
Ubisoft Shanghai | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 23, 2004 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
Key points
- Shadows and spotlights do not render on modern GPUs, rendering some areas of the game extremely difficult to complete. This issue is still present in the Ultimate Splinter Cell Collection release (see Issues fixed.)
- Online multiplayer is no longer functional
- This game is not available digitally.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: SafeDisc disc check. |
- Later re-released in the Ultimate Splinter Cell Collection.
Essential improvements
Patches
Last patch for your version is automatically downloaded by SC:PT Updater Launcher.
HD Textures from PS3 version
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
Instructions |
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Instructions |
---|
Field of view (FOV)
Instructions |
---|
Windowed
Instructions |
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Anti-aliasing (AA)
- Only required for Nvidia cards.
Instructions |
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Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Broken and missing shadows
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | XP |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon |
Intel Pentium IV 1.8 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | 2.5 GB |
Video card (GPU) | ATI Radeon 8500 Nvidia GeForce 3 64 MB of VRAM | ATI Radeon 9800 Nvidia GeForce FX 128 MB of VRAM |