Difference between revisions of "Tom Clancy's Splinter Cell: Pandora Tomorrow"
From PCGamingWiki, the wiki about fixing PC games
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|minOS = 98, ME, 2000, XP | |minOS = 98, ME, 2000, XP | ||
− | |minCPU = Pentium III | + | |minCPU = Intel Pentium III 1.0 GHz |
+ | |minCPU2 = AMD Athlon | ||
|minRAM = 128 MB | |minRAM = 128 MB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = ATI 8500 | + | |minGPU = ATI Radeon 8500 |
− | |minGPU2 = | + | |minGPU2 = Nvidia GeForce 3 |
|minVRAM = 64 MB | |minVRAM = 64 MB | ||
|recOS = XP | |recOS = XP | ||
− | |recCPU = Pentium IV 1.8 GHz | + | |recCPU = Intel Pentium IV 1.8 GHz |
|recRAM = 512 MB | |recRAM = 512 MB | ||
|recHD = 2.5 GB | |recHD = 2.5 GB | ||
− | |recGPU = ATI 9800 | + | |recGPU = ATI Radeon 9800 |
− | |recGPU2 = | + | |recGPU2 = Nvidia GeForce FX |
|recVRAM = 128 MB | |recVRAM = 128 MB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 12:34, 4 August 2015
Developers | |
---|---|
Ubisoft Shanghai | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 23, 2004 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
Key points
- Shadows and spotlights do not render on modern GPUs, rendering some areas of the game extremely difficult to complete. This issue is still present in the Ultimate Splinter Cell Collection release (see Issues fixed.)
- Getting to work in widescreen resolutions is difficult.
- Online multiplayer is no longer functional
- This game is not available digitally.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: SafeDisc disc check. |
- Later re-released in the Ultimate Splinter Cell Collection.
Essential improvements
Patches
Last patch for your version is automatically downloaded by SC:PT Updater Launcher.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Widescreen resolution
- Pre-patched files for 1680x1080 and 1920x1080 resolutions are available.
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Windowed
Instructions |
---|
Anti-aliasing (AA)
- Only required for Nvidia cards.
Instructions |
---|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Broken and missing shadows
- Nvidia cards only.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | XP |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon |
Intel Pentium IV 1.8 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | 2.5 GB |
Video card (GPU) | ATI Radeon 8500 Nvidia GeForce 3 64 MB of VRAM | ATI Radeon 9800 Nvidia GeForce FX 128 MB of VRAM |