Difference between revisions of "Through the Woods"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (→Video settings: - updates) |
||
Line 73: | Line 73: | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = true | |multimonitor = true | ||
− | |multimonitor notes = | + | |multimonitor notes = Everything is stretched to the screen size. |
|ultrawidescreen = true | |ultrawidescreen = true | ||
|ultrawidescreen notes = | |ultrawidescreen notes = |
Revision as of 17:53, 22 December 2017
Developers | |
---|---|
Antagonist | |
Publishers | |
1C Company | |
Engines | |
Unity 5 | |
Release dates | |
Windows | October 27, 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Standard or Collector's Edition. | |||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Soundtrack | Included in the Collector's Edition | |
Artbook | Included in the Collector's Edition |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/368430/pfx/[Note 1] |
- Registry contains standard Unity settings and key mappings. Game-specific settings are saved in
GraphicSettings.json
andGameSettings.json
.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/368430/pfx/[Note 1] |
-
Savefile.json
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Norwegian | ||||
Russian | ||||
Spanish |
Issues fixed
Graphical artifacts
Black visual artifacts can sometimes appear on the terrain and some objects. Turning off the reflections in the in-game graphics menu and restarting the game has fixed this issue for some players.[1]
Issues unresolved
Bright Water
At night the water appears very bright, especially with a lower quality preset selected.[2]
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See Helix Mod: Through the Woods (DX11). |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Dual-Core 2.8 GHz | Intel Core i5 3.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 980 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/368430/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (368430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ steamcommunity.com - Bug graphic, flashes black :: Through the Woods General Discussions - last accessed on 2017-08-18
- ↑ steamcommunity.com - water :: Through the Woods General Discussions - last accessed on 2017-08-18