Difference between revisions of "They Bleed Pixels"
From PCGamingWiki, the wiki about fixing PC games
m (→[[Glossary:Save game cloud syncing|Save game cloud syncing]]: updated template usage) |
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|recmem = 2 GB | |recmem = 2 GB | ||
|recHD = 350 MB | |recHD = 350 MB | ||
− | |recGPU = | + | |recGPU = NVIDIA GeForce 8800 or ATI Radeon X1900 (XNA 4.0 Hi-Def compatible card, Pixel Shader 3.0, Vertex Shader 3.0) (Integrated Video Cards not recommended) |
}} | }} |
Revision as of 03:28, 9 August 2014
Developers | |
---|---|
Spooky Squid Games | |
Engines | |
XNA | |
Release dates | |
Windows | August 29, 2012 |
General information
Availability
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/211260/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/211260/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | XP |
Processor (CPU) | 1.73GHz Intel Duo Core | 2.6Hz Intel Quad Core |
System memory (RAM) | ||
Hard disk drive (HDD) | 350 MB | 350 MB |
Video card (GPU) | NVIDIA GeForce 8600M GT (XNA 4.0 Hi-Def compatible card, Pixel Shader 3.0, Vertex Shader 3.0) (Integrated Video Cards not recommended) | NVIDIA GeForce 8800 or ATI Radeon X1900 (XNA 4.0 Hi-Def compatible card, Pixel Shader 3.0, Vertex Shader 3.0) (Integrated Video Cards not recommended) |
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