Difference between revisions of "The Simpsons: Hit & Run"
From PCGamingWiki, the wiki about fixing PC games
(removed incomplete key point) |
m (→Input settings: updated template usage) |
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Line 69: | Line 69: | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = unknown | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 81: | Line 83: | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = Cannot map ''pause'' to a button, if wanted see [[Controller#Keyboard to controller input|keyboard to controller input]]. | |controller remap notes = Cannot map ''pause'' to a button, if wanted see [[Controller#Keyboard to controller input|keyboard to controller input]]. | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | |button prompts = unknown | ||
+ | |button prompts notes = | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
}} | }} | ||
Revision as of 10:58, 15 September 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page may require cleanup to meet basic quality standards. The specific problem is: findind right frame rate is fundamental. You can help by modifying
the article. The discussion page may contain useful suggestions.
Cover image missing, please upload it | |
Developers | |
---|---|
Radical Entertainment | |
Publishers | |
Sierra Entertainment | |
Engines | |
Pure3D | |
Release dates | |
Windows | November 13, 2003 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file and save game data location
Template:Game data/row
System | Location |
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Video settings
Input settings
Audio settings
Issues fixed
Frame rate has impact on level loading times
Besides your hardware, your frame rate affects level loading times. The higher it is the faster loading times are.
Odd car physics
Instructions |
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Refuses to load past initial copyright screen
Instructions |
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Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP, 7, 8 | |
Processor (CPU) | Intel Pentium III 700 MHz | Intel Pentium III 1 GHz |
System memory (RAM) | 192 MB | 256 MB |
Hard disk drive (HDD) | 2.2 GB | |
Video card (GPU) | 32 MB of VRAM | 64 MB of VRAM |
References
Categories:
- Stubs
- Pages needing cleanup
- Pages needing cover images
- Windows
- Games
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)