Difference between revisions of "The Saboteur"
From PCGamingWiki, the wiki about fixing PC games
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===[http://www.techpowerup.com/forums/threads/large-address-aware.112556/ Large Address Aware]=== | ===[http://www.techpowerup.com/forums/threads/large-address-aware.112556/ Large Address Aware]=== | ||
− | {{++}} Allows the game to use more than 2 GB of RAM. (Already enabled in GOG version, you do not have to patch it) | + | {{++}} Allows the game to use more than 2 GB of RAM. (Already enabled in GOG version, you do not have to patch it.) |
==Game data== | ==Game data== |
Revision as of 19:34, 12 May 2017
Developers | |
---|---|
Pandemic Studios | |
Publishers | |
Electronic Arts | |
Engines | |
Odin | |
Release dates | |
Windows | December 8, 2009 |
Key points
- Large performance issues even on more modern systems.[1]
- The game will not start on Intel based systems with more than 6 physical CPU cores.[citation needed]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM disc check.[2] | |||
Amazon.com | ||||
GOG.com | ||||
Origin | SecuROM PA DRM, limited to five activations per machine. |
Essential improvements
Skip intro videos
Instructions |
---|
Patches
- The latest version is Patch 1.03b.
- This patch may slightly improve any performance issues on ATI/AMD cards.
Large Address Aware
- Allows the game to use more than 2 GB of RAM. (Already enabled in GOG version, you do not have to patch it.)
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin |
Video settings
Windowed
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
Motion blur
Instructions |
---|
Input settings
Toggles
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian |
- Languages can be changed by modifying entries under
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\electronic arts\The Saboteur
Issues fixed
Low performance on modern systems
Instructions |
---|
Instructions |
---|
Instructions |
---|
Broken map overlay
- Fixed in the GOG.com release.[3]
Instructions |
---|
Resolution stuck at 640x480
- The resolution will not be taken into account if the refresh rate is set higher than 60 Hz in the launcher; higher refresh rates can be forced through the video control panel.
- You can also play in windowed mode which works with any refresh rate set in the launcher.
Instructions |
---|
Instructions |
---|
"The Saboteur is unable to continue due to an error initializing your graphics hardware."
Instructions |
---|
Controller incorrectly mapped
Instructions |
---|
Xbox 360 Controller camera control fix
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | AMD Athlon 64 X2 Dual Core 4600+ Intel Core 2 Duo E6320 1.86 GHz |
AMD Phenom 9500 Quad Core Intel Core 2 Quad Q6850 3.0 GHz |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | ATI Radeon HD 2600 Nvidia GeForce 7800 GTX 256 MB of VRAM DirectX 9.0c compatible | ATI Radeon HD 3800 Nvidia GeForce 8800 GTS 512 MB of VRAM |
References
- ↑ Verified by RaTcHeT302 on August 13, 2016
- ↑ Reclaim Your Game - RYG's SecuROM 7+ DRM List
- ↑ Map bug fixed?
Categories:
- Windows
- Invalid template usage (Infobox game)
- Games
- Pages needing references
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)