Difference between revisions of "The Old City: Leviathan"
From PCGamingWiki, the wiki about fixing PC games
(→Availability: updated Steam details) |
m (updated template usage) |
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# Press {{key|~}} (tidle key) to open the developer console. | # Press {{key|~}} (tidle key) to open the developer console. | ||
# Type <code>fov XX</code> (replacing XX with your desired fov). | # Type <code>fov XX</code> (replacing XX with your desired fov). | ||
− | # Press | + | # Press {{Key|Enter}} to apply the new fov. |
}} | }} | ||
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
}} | }} | ||
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|minHD = 3 GB | |minHD = 3 GB | ||
|minVRAM = 512 MB | |minVRAM = 512 MB | ||
+ | |minGPU = | ||
|minDX = 9.0c | |minDX = 9.0c | ||
Line 160: | Line 188: | ||
|recCPU = 2.4 GHz quad core | |recCPU = 2.4 GHz quad core | ||
|recVRAM = 1 GB | |recVRAM = 1 GB | ||
+ | |recGPU = | ||
|recDX = 9.0 | |recDX = 9.0 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 07:20, 24 January 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
PostMod Softworks | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | December 3, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/297350/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/297350/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
- This fix breaks the zoom function and needs to be reapplied every time a new level is loaded.
Instructions |
---|
Input settings
Audio settings
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7, 8 | 7, 8 (64-bit) |
Processor (CPU) | 3.0 GHz dual core | 2.4 GHz quad core |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible | 1 GB of VRAM DirectX 9.0 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (297350) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.