Difference between revisions of "The Legend of Korra"
From PCGamingWiki, the wiki about fixing PC games
(→Video settings: Added FOV note) |
(→Video settings: Added how to force custom resolution and borderless window mode using Special K.) |
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Line 59: | Line 59: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= Natively supports resolutions up to 1920x1080.<br />Third-party mod is required to force higher resolutions. | + | |widescreen resolution notes= Natively supports resolutions up to 1920x1080.<br />Third-party mod is required to force higher resolutions, see [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = Stretched. | |multimonitor notes = Stretched. | ||
Line 65: | Line 65: | ||
|ultrawidescreen notes = Stretched. | |ultrawidescreen notes = Stretched. | ||
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = Third-party mod is required to force higher resolutions. | + | |4k ultra hd notes = Third-party mod is required to force higher resolutions, see [[#Widescreen resolution|Widescreen resolution]]. |
|fov = false | |fov = false | ||
|fov notes = Locked field of view regardless of resolution. | |fov notes = Locked field of view regardless of resolution. | ||
Line 71: | Line 71: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = Usual methods will work. Tested with [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] | + | |borderless windowed notes = Usual methods will work. Tested with [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] and Special K, see [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 84: | Line 84: | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Enable borderless window mode|ref=<ref name="Ref-Aemony">{{refcheck|user=Aemony|date=2017-04-23}}</ref>}} | ||
+ | # Download the latest version of [https://github.com/Kaldaien/SpecialK/releases Special K] (archive labeled '''SpecialK_x_y_zz.7z'''). | ||
+ | # Extract the files from the archive to {{p|game}}. | ||
+ | # Go to {{p|game}}. | ||
+ | # Rename {{file|SpecialK32.dll}} to {{file|d3d9.dll}} and {{file|SpecialK32.pdb}} to {{file|d3d9.pdb}}. | ||
+ | # Launch the game once to allow the configuration file of Special K to be created. Close the game through the main menu. | ||
+ | # Open the newly created {{file|d3d9.ini}}. | ||
+ | # Scroll down to <code>[Window.System]</code> | ||
+ | # Change <code>Borderless</code> and <code>Center</code> to '''true''': . On multi-monitor setups, change <code>ConfineCursor</code> to '''true''' as well to restrict the mouse cursor to the window of the game. | ||
+ | # Change <code>OverrideRes</code> to the resolution of the monitor (e.g. "OverrideRes=2560x1440"). | ||
+ | # Launch the game. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Click on CTRL+SHIFT+O in-game to hide the On-Screen Display of Special K. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Force custom resolutions|ref=<ref name="Ref-Aemony" />}} | ||
+ | # Download the latest version of [https://github.com/Kaldaien/SpecialK/releases Special K] (archive labeled '''SpecialK_x_y_zz.7z'''). | ||
+ | # Extract the files from the archive to {{p|game}}. | ||
+ | # Go to {{p|game}}. | ||
+ | # Rename {{file|SpecialK32.dll}} to {{file|d3d9.dll}} and {{file|SpecialK32.pdb}} to {{file|d3d9.pdb}}. | ||
+ | # Launch the game once to allow the configuration file of Special K to be created. Close the game through the main menu. | ||
+ | # Open the newly created {{file|d3d9.ini}}. | ||
+ | # Scroll down to <code>[Window.System]</code> | ||
+ | # Change <code>Borderless</code> and <code>Center</code> to '''true''': . On multi-monitor setups, change <code>ConfineCursor</code> to '''true''' as well to restrict the mouse cursor to the window of the game. | ||
+ | # Change <code>OverrideRes</code> to the resolution of the monitor (e.g. "OverrideRes=2560x1440"). | ||
+ | # Launch the game. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Click on CTRL+SHIFT+O in-game to hide the On-Screen Display of Special K. | ||
}} | }} | ||
Revision as of 01:13, 23 April 2017
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Developers | |
---|---|
Platinum Games | |
Publishers | |
Activision | |
Engines | |
Platinum Engine | |
Release dates | |
Windows | October 21, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/281690/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/281690/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Instructions |
---|
Widescreen resolution
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | Intel Core 2 Duo AMD Athlon 64 X2 5600+ |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 3850 DirectX 9.0 compatible |
|
Sound (audio device) | DirectX 9.0c compatible 16-bit |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/281690/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (281690) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.