Difference between revisions of "The Hat Man: Shadow Ward"
From PCGamingWiki, the wiki about fixing PC games
m (Update template usage.) |
Marioysikax (talk | contribs) (Mobygames. Fixed images. Added info.) |
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|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = hat-man-shadow-ward | ||
|wikipedia = | |wikipedia = | ||
|winehq = 16996 | |winehq = 16996 | ||
Line 24: | Line 25: | ||
{{Availability/row| Steam | 291010 | Steam | | | Windows, OS X }} | {{Availability/row| Steam | 291010 | Steam | | | Windows, OS X }} | ||
}} | }} | ||
+ | {{ii}} All games require {{DRM|Steam}}. | ||
==Game data== | ==Game data== | ||
+ | ===Configuration file(s) location=== | ||
+ | {{Game data| | ||
+ | {{Game data/config|Windows|{{p|hkcu}}\SOFTWARE\GameMechanics\The Hat Man - Shadow Ward\}} | ||
+ | }} | ||
+ | |||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\GameMechanics\The Hat Man _ Shadow Ward}} | + | {{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\GameMechanics\The Hat Man _ Shadow Ward\}} |
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
}} | }} | ||
Line 78: | Line 85: | ||
|antialiasing notes = | |antialiasing notes = | ||
|vsync = false | |vsync = false | ||
− | |vsync notes = | + | |vsync notes = Always disabled. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Character movement is capped at ~60 FPS causing stuttery movement on high refresh rate monitors.<ref>{{Refcheck|user=Marioysikax|date=2020-01-09}}</ref><br/>No other FPS caps. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 91: | Line 98: | ||
==Input settings== | ==Input settings== | ||
{{Image|The Hat Man Shadow Ward - Rebinding.png|Key rebinding.}} | {{Image|The Hat Man Shadow Ward - Rebinding.png|Key rebinding.}} | ||
+ | {{Image|The Hat Man Shadow Ward - Controller.png|Controller rebinding, empty by default. Trying to bind buttons with [[Controller:DualShock 4|DualShock 4]] will result {{code|JS1 Axis 4}} to be bound every time trying to rebind a button.}} | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
Line 112: | Line 120: | ||
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = false |
− | |xinput controllers notes = | + | |xinput controllers notes = Trough DirectInput support. |
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
− | |dualshock 4 notes = | + | |dualshock 4 notes = DirectInput support unuseable. |
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = false |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = true |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
Line 275: | Line 283: | ||
{{References}} | {{References}} | ||
− |
Revision as of 03:08, 9 January 2020
Developers | |
---|---|
Game Mechanics | |
Publishers | |
Moonshot Interactive | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | September 18, 2014 |
macOS (OS X) | September 18, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\GameMechanics\The Hat Man - Shadow Ward\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/291010/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\GameMechanics\The Hat Man _ Shadow Ward\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/291010/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Controller rebinding, empty by default. Trying to bind buttons with DualShock 4 will result
JS1 Axis 4
to be bound every time trying to rebind a button.Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Brazilian Portuguese | ||||
Russian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 2.0 GHz - Low budget CPUs such as Celeron or Duron needs to be at about twice the CPU speed | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | Radeon X1000/GeForce 6 - Integrated graphics and low budget cards might not work |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8 | |
Processor (CPU) | 2.0 GHz - Low budget CPUs such as Celeron or Duron needs to be at about twice the CPU speed | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | Radeon X1000/GeForce 6 - Integrated graphics and low budget cards might not work |
Notes
- ↑ Unity engine build: 4.3.4f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (291010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2017-06-02