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Difference between revisions of "Template:VR/intro"

From PCGamingWiki, the wiki about fixing PC games
(added new column)
m (updated headers, and replaces OSVR with OpenXR)
 
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{|class="wikitable sortable" style="width: 100%;text-align: center"
+
<table class="wikitable sortable" style="width: 100%;text-align: center">
! rowspan=2 style="22%;"       | Game
+
<tr>
! rowspan=2 style="width: 8%;" | Systems
+
<th rowspan="2" style="22%;">Game</th>
! colspan=4                     | Headsets
+
<th rowspan="2" style="width: 8%;">Systems</th>
! colspan=3                     | Controllers
+
<th colspan="4">Headsets</th>
! colspan=3                     | Play Area
+
<th colspan="3">Controllers</th>
! rowspan=2 style="width: 6%;" | <abbr title="This game requires a virtual reality headset">VR only</abbr>
+
<th colspan="3">Play Area</th>
|-
+
<th rowspan="2" style="width: 6%;"><abbr title="This game requires a virtual reality headset">VR only</abbr></th>
! style="width: 7%;"           | HTC Vive
+
</tr>
! style="width: 7%;"           | Oculus Rift
+
<tr>
! style="width: 7%;"            | <abbr title="Open Source Virtual Reality">OSVR</abbr>
+
<th style="width: 7%;">OpenXR</th>
! style="width: 7%;"           | Windows Mixed Reality
+
<th style="width: 7%;">SteamVR</th>
! style="width: 6%;"           | <abbr title="Tracked motion controllers">Motion</abbr>
+
<th style="width: 7%;">Oculus VR</th>
! style="width: 6%;"           | <span title="Traditional controller">[[File:Full Controller.svg|30px|Traditional controller|link=]]</span>
+
<th style="width: 7%;">Windows Mixed Reality</th>
! style="width: 6%;"           | <abbr title="Keyboard/Mouse">KB/M</abbr>
+
<th style="width: 6%;"><abbr title="Tracked motion controllers">Motion</abbr></th>
! style="width: 6%;"           | Seated
+
<th style="width: 6%;"><div title="Traditional controller" style="width: 30px; height: 22px;" class="svg-icon tickcross-controller-full"></div></th>
! style="width: 6%;"           | Standing
+
<th style="width: 6%;"><abbr title="Keyboard/Mouse">KB/M</abbr></th>
! style="width: 6%;"           | Room-Scale
+
<th style="width: 6%;">Seated</th>
|-
+
<th style="width: 6%;">Standing</th>
 +
<th style="width: 6%;">Room-Scale</th>
 +
</tr>

Latest revision as of 19:57, 19 June 2023

Game Systems Headsets Controllers Play Area VR only
OpenXR SteamVR Oculus VR Windows Mixed Reality Motion
KB/M Seated Standing Room-Scale