Difference between revisions of "Tanglewood"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games store = |
− | |origin notes | + | |epic games store notes = |
− | |steam cloud | + | |gog galaxy = false |
− | |steam cloud notes | + | |gog galaxy notes = |
− | |uplay | + | |origin = |
− | |uplay notes | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = false |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
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}} | }} | ||
Revision as of 02:19, 1 September 2019
Developers | |
---|---|
Big Evil Corporation | |
Publishers | |
Big Evil Corporation | |
Engines | |
megaEx | |
Release dates | |
Windows | August 14, 2018[1] |
macOS (OS X) | August 14, 2018[1] |
Linux | August 14, 2018[1] |
General information
- Official Website
- Developer Website
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Development Information
- Gamasutra - New game, classic hardware: Developing Tanglewood on a Sega devkit
- Computerphile - Sega Game Coding in Assembly
Technical Details
- Developed in 68000 assembly programming language.
- Native resolution is 320x224.
- Soundtrack features FM synthesis (YM2612) and square wave (Sega PSG) compositions.
- PC version adds support to analog controls.
Official Game Patches
- 1.01: Increases Windows compatibility and adds PDF version of the game manual.
Availability
- All versions come with a SEGA Mega Drive/Genesis-compatible ROM file, which can be used with 3rd-party flashcarts and any compatible emulators.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\tanglewood\ |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\tanglewood\ |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.0 | 2.0 or higher since it uses shaders. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | 1.6 GHz | 2.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | Intel HD Graphics OpenGL 2.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Sierra 10.12.5+ | |
Processor (CPU) | 1.6 GHz | 2.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | Intel HD Graphics OpenGL 2.0 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 16.04 LTS+ or equivalent | |
Processor (CPU) | 1.6 GHz | 2.0 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | Intel HD Graphics OpenGL 2.0 compatible |