Talk:Final Fantasy XIII
- (cur prev topic) 05:24, 13 April 2024 . . Surihia1 (talk | contribs) commented on "Links and minor cleanups" (Thank you and sure I will follow the editing guide.) . . +51
- (cur prev topic) 02:43, 13 April 2024 . . Jigen123 (talk | contribs) edited a post on "Links and minor cleanups" . . +1
- (cur prev topic) 02:43, 13 April 2024 . . Jigen123 (talk | contribs) commented on "Links and minor cleanups" (I'm unlocking the articles for the FFXIII trilogy as you seem very eager to contribute to the overhauling process. All i ask you is to fo...) . . +248
- (cur prev topic) 05:38, 12 April 2024 . . Surihia1 (talk | contribs) edited a post on "Links and minor cleanups" . . -4
- (cur prev topic) 05:37, 12 April 2024 . . Surihia1 (talk | contribs) commented on "Links and minor cleanups" (Thank you so much for taking time in updating these games pages. I am also willing to help out with this if you are interested. I am part...) . . +640
- (cur prev topic) 20:43, 11 April 2024 . . Jigen123 (talk | contribs) commented on "Links and minor cleanups" (Hi, i'm the editor who locked the page. I plan to personally overhaul the articles for FFXIII and Lightning Returns to make them as clean...) . . +257
- (cur prev topic) 19:17, 11 April 2024 . . Surihia1 (talk | contribs) commented on "Links and minor cleanups" (My Sandbox https://www.pcgamingwiki.com/wiki/User:Surihia1/Sandbox Updated the console button prompts mod link, removed the language chan...) . . +456
- (cur prev topic) 14:35, 1 June 2022 . . Mirh (talk | contribs) edited a post on "Performance is still crap after patch. Locking it to 30FPS W 1/2 Refresh stabalizes performance at least" . . +133
- (cur prev topic) 21:27, 2 May 2022 . . Dragonfire (talk | contribs) commented on "my final fantasy won't open" (I have already tried to use the site's method, and I tried to search for help on other sites and nothing, I would like some help with thi...) . . +146
- (cur prev) 18:46, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . 0
- (cur prev topic) 08:33, 31 December 2017 . . Karasuhebi (talk | contribs) commented on "PS3 videos on PC" (Nice find! I totally didn't just post that link to 4 different subreddits lol) . . +77
- (cur prev topic) 13:41, 12 December 2017 . . Mirh (talk | contribs) commented on "PS3 videos on PC" (http://steamcommunity.com/app/292120/discussions/0/1499000547493121852/) . . +71
- (cur prev topic) 11:43, 3 September 2017 . . Mirh (talk | contribs) commented on "Performance is still crap after patch. Locking it to 30FPS W 1/2 Refresh stabalizes performance at least" (Other fix to try https://github.com/Kaldaien/SpecialK/releases/tag/ffxiii_fix) . . +78
- (cur prev topic) 21:33, 9 November 2016 . . Mirh (talk | contribs) commented on "Performance is still crap after patch. Locking it to 30FPS W 1/2 Refresh stabalizes performance at least" (You don't need v-sync and frame limiter. Use only the first if you are really sensible to tearing.. otherwise just RTSS if you want to st...) . . +744
- (cur prev topic) 20:50, 1 July 2016 . . Mirh (talk | contribs) commented on "Removal of Radeon Pro reference" (Anything useful in here? EDIT: goddamit) . . +91
- (cur prev topic) 14:11, 1 July 2016 . . Mirh (talk | contribs) commented on "Links for the soundtrack mods seem to be down." (This perhaps?) . . +87
- (cur prev topic) 02:48, 10 May 2016 . . JohnTHedgehog (talk | contribs) commented on "I don't get a bunch of the keypoints in this page." (First of all, I don't know what use that has for the reader. It's not something to keep in mind when deciding to purchase the game, and i...) . . +367
- (cur prev topic) 21:19, 22 April 2016 . . BONKERS (talk | contribs) commented on "Links for the soundtrack mods seem to be down." (Does anyone have backups of them they can mirror here?) . . +54
- (cur prev topic) 22:35, 12 August 2015 . . Mirh (talk | contribs) commented on "Macroblock-like hair artifacts mach 2" (Still waiting ^^) . . +16
- (cur prev topic) 05:03, 7 August 2015 . . Anonymous (talk | contribs) commented on "XInput (non-)support" (Amusingly this is somewhat game-specific to FFXIII and FFXIII-2, and the source I referenced explains why (Knurek on NeoGAF), though you...) . . +1,567
- (cur prev topic) 19:36, 6 August 2015 . . Mirh (talk | contribs) commented on "XInput (non-)support" (Whatever your source for these info was, it wouldn't be bad to have similar behaviors explained in the glossary:controller talk page Anyw...) . . +280
- (cur prev topic) 09:48, 30 July 2015 . . Garrett (talk | contribs) commented on "XInput (non-)support" (The Steam topic from the reference was regarding x360ce. Essentially, this is not a game-specific issue. I removed the 360 controller rec...) . . +398
- (cur prev topic) 04:41, 30 July 2015 . . Anonymous (talk | contribs) commented on "XInput (non-)support" (I'm not sure what x360ce has to do with this, as I was talking about Windows driver issues (if you didn't understand my post that's fine)...) . . +298
- (cur prev topic) 03:26, 30 July 2015 . . Garrett (talk | contribs) commented on "XInput (non-)support" (The game is essentially working as intended. x360ce has no effect because it only targets those specific DLLs (it does not work with Dire...) . . +221
- (cur prev topic) 02:11, 29 July 2015 . . Anonymous (talk | contribs) commented on "XInput (non-)support" (Point taken. TBH I'm not 100% sure how to put it into easy to understand layman terms - I'll try my best to explain it here, maybe this i...) . . +1,192
- (cur prev topic) 23:16, 28 July 2015 . . Mirh (talk | contribs) commented on "XInput (non-)support" (You have a point. Though, the "solution" and the wording of the explanation in the issue fixed section is quite bad. Especially the "basi...) . . +374
- (cur prev topic) 15:38, 28 July 2015 . . Anonymous (talk | contribs) commented on "XInput (non-)support" (The reason this is here is because the Steam page advertises "A game controller using Xinput is recomended for this game" for the system...) . . +185
- (cur prev topic) 20:16, 26 February 2015 . . Mirh (talk | contribs) commented on "Full screen is borderless fullscreen windowed?!?" (We mention borderless fullscreen windowed because clearly, that has the advantages of windowed mode (fast alt-tab) with the immersion of...) . . +361
- (cur prev topic) 23:00, 24 February 2015 . . RaTcHeT302 (talk | contribs) commented on "Full screen is borderless fullscreen windowed?!?" (I always thought it was a "faux borderless" mode, but at least I know the actual name nao.) . . +90
- (cur prev topic) 22:37, 24 February 2015 . . Garrett (talk | contribs) commented on "Full screen is borderless fullscreen windowed?!?" (Exclusive fullscreen does not count as borderless. An easy test for borderless is to open some windowed program (e.g. Calculator) while t...) . . +633
- (cur prev topic) 20:21, 24 February 2015 . . Anonymous (talk | contribs) commented on "Full screen is borderless fullscreen windowed?!?" (If that's the case, why bother mentioning borderless fullscreen windowed at all (TBH it is a dubious now with most articles just noting i...) . . +788
- (cur prev topic) 18:32, 24 February 2015 . . Mirh (talk | contribs) commented on "Full screen is borderless fullscreen windowed?!?" (I don't think we actually care if the game is running in "complete" (was exclusive the right word?) fullscreen or just borderless windowe...) . . +391
- (cur prev topic) 08:54, 24 February 2015 . . Anonymous (talk | contribs) commented on "Full screen is borderless fullscreen windowed?!?" (An edit a couple months ago an edit changed the borderless fullscreen windowed from "Use Windowed Borderless Gaming. Start the game in wi...) . . +653
- (cur prev topic) 11:59, 8 February 2015 . . Mirh (talk | contribs) commented on "Performance is still crap after patch. Locking it to 30FPS W 1/2 Refresh stabalizes performance at least" (http://forums.eu.square-enix.com/showthread.php?t=149223&page=5#post2096444 http://www.pcgamer.com/final-fantasy-xiii-and-xiii-2-port-ana...) . . +336
- (cur prev topic) 13:54, 12 January 2015 . . Mirh (talk | contribs) commented on "PS3 videos on PC" (Sure, but you are still compressing again an already lossy compressed video. Doable, but not optimal) . . +110
- (cur prev topic) 03:49, 12 January 2015 . . BONKERS (talk | contribs) commented on "PS3 videos on PC" (Hopefully they come up with some good workarounds. I've yet to see any good encodes with bink ever. But hopefully that can change) . . +130
- (cur prev topic) 00:35, 12 January 2015 . . Garrett (talk | contribs) commented on "PS3 videos on PC" (Bink's compression level is highly configurable (1080p instead of 720p would also really help), so that shouldn't be a big problem. Bink...) . . +356
- (cur prev topic) 16:08, 11 January 2015 . . Mirh (talk | contribs) commented on "PS3 videos on PC" (Game videos format has been "deciphered". Now I see 2 possible ways to achieve blu-ray quality: Convert PS3 videos to bink (quality degra...) . . +383
- (cur prev topic) 11:32, 15 December 2014 . . BONKERS (talk | contribs) commented on "Performance is still crap after patch. Locking it to 30FPS W 1/2 Refresh stabalizes performance at least" (Frametime polling rate isn't 1 second. It's ~500ms. Setting it to 100ms instead doesn't make much of a difference. The video is recorded...) . . +1,014
- (cur prev topic) 15:50, 14 December 2014 . . Mirh (talk | contribs) commented on "Performance is still crap after patch. Locking it to 30FPS W 1/2 Refresh stabalizes performance at least" (Where for "correct rate" I think ±25% could even be accepted: but the problem in your shot (which is no longer available btw) is that fra...) . . +590
- (cur prev topic) 06:59, 14 December 2014 . . BONKERS (talk | contribs) commented on "Performance is still crap after patch. Locking it to 30FPS W 1/2 Refresh stabalizes performance at least" (You don't seem to understand what frame times are about. If those frames aren't delivered at the correct rate. This is microstuttering. F...) . . +190
- (cur prev topic) 01:58, 14 December 2014 . . Anonymous (talk | contribs) commented on "Performance is still crap after patch. Locking it to 30FPS W 1/2 Refresh stabalizes performance at least" (FWIW it doesn't seem to be disk access either - I moved XIII+-2 back and forth on a high speed SSD and a regular HD and it made 0 differe...) . . +635
- (cur prev topic) 05:48, 13 December 2014 . . BONKERS (talk | contribs) commented on "Performance is still crap after patch. Locking it to 30FPS W 1/2 Refresh stabalizes performance at least" (See my posts here http://www.neogaf.com/forum/showpost.php?p=142971910&postcount=6815 http://www.neogaf.com/forum/showpost.php?p=14295876...) . . +435
- (cur prev topic) 09:02, 28 October 2014 . . Anonymous (talk | contribs) commented on "Macroblock-like hair artifacts mach 2" (IMO it's high time for an article on GeDoSaTo in general considering its wide and flexible support now.) . . +103
- (cur prev topic) 02:36, 28 October 2014 . . BONKERS (talk | contribs) commented on "Macroblock-like hair artifacts mach 2" (It is quite a wall of text. The guide itself has a lot of links and what not too. Dunno.) . . +91
- (cur prev topic) 13:59, 27 October 2014 . . Mirh (talk | contribs) commented on "Macroblock-like hair artifacts mach 2" (Considering you are already linking the solution in your Guru3D post.. why not "porting" the instructions here? And if it's too much for...) . . +227
- (cur prev topic) 04:42, 27 October 2014 . . BONKERS (talk | contribs) commented on "Macroblock-like hair artifacts mach 2" (Ah, I had to experiment a lot to get the text/links to be presentable at all. I was wondering why I couldn't fixbox with a text link. Sor...) . . +271
- (cur prev topic) 22:10, 26 October 2014 . . Garrett (talk | contribs) commented on "Macroblock-like hair artifacts mach 2" (The equals sign and quotation mark behaviour are technical limitations of MediaWiki. I've removed the anchor feature from this template s...) . . +315
- (cur prev topic) 14:04, 26 October 2014 . . Anonymous (talk | contribs) commented on "Macroblock-like hair artifacts mach 2" (EDIT2: OK, I understand the other problem here. Interesting. Yes, it does work with the 1=, but still bugs out without it. I'd say that w...) . . +1,485
- (cur prev topic) 21:06, 25 October 2014 . . Garrett (talk | contribs) commented on "Macroblock-like hair artifacts mach 2" (If a link has an equals sign in it (as with the Guru3D forums) you'll have to specify the number for the template parameter (like {{Fixbo...) . . +403