Talk:A.I.M. 2: Clan Wars
- (cur prev topic) 19:41, 11 March 2024 . . Eddman (talk | contribs) commented on "DirectX 7 and wrappers" (Never mind; it is RTSS that causes the crashing.) . . +48
- (cur prev topic) 19:32, 11 March 2024 . . Eddman (talk | contribs) edited a post on "DirectX 7 and wrappers" . . +1
- (cur prev topic) 19:31, 11 March 2024 . . Eddman (talk | contribs) edited a post on "DirectX 7 and wrappers" . . +4
- (cur prev topic) 19:31, 11 March 2024 . . Eddman (talk | contribs) commented on "DirectX 7 and wrappers" (I might be used for the menus too, I'm not expert enough to tell, but the usage is very limited. I can't tell which GOG wrapper is causin...) . . +165
- (cur prev topic) 18:30, 11 March 2024 . . Macgovern (talk | contribs) commented on "DirectX 7 and wrappers" (With these new findings, I find it hilarious the game crashes if it can't interop with DirectDraw 1 for what could simply be VIDEO PLAYBA...) . . +401
- (cur prev topic) 18:20, 11 March 2024 . . Eddman (talk | contribs) edited a post on "DirectX 7 and wrappers" . . +2
- (cur prev topic) 18:20, 11 March 2024 . . Eddman (talk | contribs) commented on "DirectX 7 and wrappers" (I just tested the GOG release. It does have its own DD-&-D3D8 to 9 wrappers. Funnily enough, the game crashes at launch with these. I rep...) . . +485
- (cur prev topic) 16:20, 11 March 2024 . . Eddman (talk | contribs) edited a post on "DirectX 7 and wrappers" . . +11
- (cur prev topic) 16:14, 11 March 2024 . . Eddman (talk | contribs) edited a post on "DirectX 7 and wrappers" . . -1
- (cur prev topic) 16:13, 11 March 2024 . . Eddman (talk | contribs) commented on "DirectX 7 and wrappers" (I'm late to this, but I'll add a few things. dgvoodoo doesn't make calls to system d3d files. The interfaces are withing the dll files of...) . . +960
- (cur prev topic) 14:56, 4 February 2024 . . Macgovern (talk | contribs) commented on "DirectX 7 and wrappers" (I apologize for the harshness of my tone in my initial reply. I was not in a good place when I wrote it, and I should not have even been...) . . +1,749
- (cur prev topic) 14:58, 3 February 2024 . . Macgovern (talk | contribs) commented on "DirectX 7 and wrappers" (The main reason your edit was reverted is because it contradicted research done by Dege, the creator of the dgVoodoo2 wrapper - which rem...) . . +532
- (cur prev topic) 08:58, 3 February 2024 . . Streef (talk | contribs) edited a post on "DirectX 7 and wrappers" . . -2
- (cur prev topic) 08:34, 3 February 2024 . . Streef (talk | contribs) edited a post on "DirectX 7 and wrappers" . . +2
- (cur prev topic) 08:32, 3 February 2024 . . Streef (talk | contribs) commented on "DirectX 7 and wrappers" (Hello, Regarding the rollback of rev. 1347861 (via 1439157)... > "Game only implements D3D8" needs citation [...] This was a personal res...) . . +2,020