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Difference between revisions of "Takedown: Red Sabre"

From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\UnrealEngine3\TakedownGame\Config}}
+
{{Game data/config|Windows|{{p|userprofile}}\Documents\My Games\UnrealEngine3\TakedownGame\Config}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
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{{Game data/saves|Windows|}}
 
}}
 
}}
  
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|120 fps                    = hackable
 
|120 fps                    = hackable
 
|120 fps notes              = See [[#High frame rate|High frame rate]].
 
|120 fps notes              = See [[#High frame rate|High frame rate]].
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  

Revision as of 09:23, 23 March 2018

Takedown: Red Sabre
Takedown: Red Sabre cover
Developers
Serellan
Publishers
505 Games
Engines
Unreal Engine 3
Release dates
Windows September 20, 2013
Takedown: Red Sabre on Wikipedia

Key points

Many bugs and issues remain unresolved.[1]

General information

Official forum
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\UnrealEngine3\TakedownGame\Config
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/236510/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/236510/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Graphics settings.
Graphics settings.

Template:Video settings

High frame rate

Change frame rate smoothing[citation needed]
  1. Go to the configuration file(s) location.
  2. Open TakedownEngine.ini.
  3. Search and change bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
  4. Save file and make it "read only".
For more information, see the Unreal Engine 3 page.

Input settings

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
LAN play
12 Join with direct IP.
Online play
12

Connection types

Issues unresolved

"Disconnected from host" error when playing single player

This issue is currently being investigated by the developers; current indications are that this is caused by switching from multiplayer to single player.[2]
Exiting and relaunching the game when changing modes may avoid this.

Settings inaccessible during game

Issue acknowledged by developer.[3]

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Shader model 3.0 support

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References