Difference between revisions of "Takedown: Red Sabre"
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Marioysikax (talk | contribs) (→Network: added.) |
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|fan notes = | |fan notes = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = false | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = true | ||
+ | |lan play players = 12 | ||
+ | |lan play notes = Join with direct IP. | ||
+ | |online play = true | ||
+ | |online play players = 12 | ||
+ | |online play notes = | ||
+ | |local co-op = false | ||
+ | |local co-op players = | ||
+ | |local co-op notes = | ||
+ | |lan co-op = true | ||
+ | |lan co-op players = 6 | ||
+ | |lan co-op notes = Join with direct IP. | ||
+ | |online co-op = true | ||
+ | |online co-op players = 6 | ||
+ | |online co-op notes = | ||
+ | |hot-seat = | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = true | ||
+ | |matchmaking notes = | ||
+ | |p2p = true | ||
+ | |p2p notes = | ||
+ | |dedicated = false | ||
+ | |dedicated notes = | ||
+ | |self-hosting = true | ||
+ | |self-hosting notes = | ||
+ | |direct ip = true | ||
+ | |direct ip notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 16:56, 4 June 2014
Developers | |
---|---|
Serellan | |
Publishers | |
505 Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 20, 2013 |
Key points
- Many bugs and issues remain unresolved.[1]
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/236510/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/236510/pfx/[Note 1] |
Video settings
High frame rate
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 12 | Join with direct IP. | ||
Online play | 12 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
"Disconnected from host" error when playing single player
- This issue is currently being investigated by the developers; current indications are that this is caused by switching from multiplayer to single player.[2]
- Exiting and relaunching the game when changing modes may avoid this.
Settings inaccessible during game
- Issue acknowledged by developer.[3]
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | 2 GHz | Intel Core2Extreme Quad Core Processor - Q6800 - 2.93 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Shader model 3.0 support | nVidia GeForce 8800 (768 MB GDDR3) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (236510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.