Difference between revisions of "Take On Helicopters"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (updated template usage) |
||
Line 175: | Line 175: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
}} | }} | ||
Revision as of 23:53, 23 January 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Bohemia Interative | |
Engines | |
Real Virtuality 3|Real Virtuality|Real Virtuality 3 | |
Release dates | |
Windows | October 27, 2011 |
Warnings
Take On | |
---|---|
Take On Helicopters | 2011 |
Take On Mars | 2017 |
Key points
- GameSpy online server browser has stopped working; use the Master Server Browser.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Hinds | ||
Noisecontrollers | ||
Rearmed |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/65730/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/65730/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | In-game server browser is offline; use Master Server Browser. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz or faster | Intel Dual-Core 3 GHz or AMD Dual-Core Athlon 3 GHz or faster |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | NVIDIA GeForce 8800 GT ATI Radeon 4850 512 MB of VRAM Shader model 3 support |
NVIDIA GeForce 9800 GT ATI Radeon 5850 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (65730) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.