Difference between revisions of "Syndrome"
From PCGamingWiki, the wiki about fixing PC games
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|publishers = | |publishers = | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unity{{!}}Unity 5}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 6, 2016}} | {{Infobox game/row/date|Windows|October 6, 2016}} | ||
Line 28: | Line 29: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|hkcu}}\Software\Camel101\Syndrome\}} |
{{Game data/row|OS X|}} | {{Game data/row|OS X|}} | ||
}} | }} | ||
Line 34: | Line 35: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows| | + | {{Game data/row|Windows|{{p|userprofile}}\AppData\LocalLow\Camel101\Syndrome\}} |
{{Game data/row|OS X|}} | {{Game data/row|OS X|}} | ||
}} | }} | ||
Line 80: | Line 81: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Frame rate capped at 60 | + | |120 fps notes = Frame rate capped at 60 FPS. See [[#Frame rate (FPS)|Frame rate (FPS)]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Uncap frame rate|ref={{cn|date=November 2016}}}} | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Change the variable fpsrate from 1 to 0. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Uncapping the frame rate may cause moderate glitches in enemy patrolling animations and A.I., as well as exaggerated corpse physics. | ||
}} | }} | ||
Revision as of 19:36, 22 November 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Camel 101 | |
Engines | |
Unity 5|Unity|Unity 5 | |
Release dates | |
Windows | October 6, 2016 |
macOS (OS X) | October 6, 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/409320/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/409320/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Frame rate (FPS)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Core i3 / AMD A6 2.4Ghz | Core i5 / AMD FX 2.4Ghz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 AMD Radeon HD 5750. OpenGL 3.3 | Nvidia GeForce GTX 480 AMD Radeon HD 5970. OpenGL 3.3 |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 64-bit | 10.10 64-bit |
Processor (CPU) | Core i3 2.4Ghz | Core i5 2.4Ghz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 AMD Radeon HD 5750. OpenGL 3.3 | Nvidia GeForce GTX 480 AMD Radeon HD 5970. OpenGL 3.3 |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 64-bit Major Linux distribution from 2014 | |
Processor (CPU) | Core i3 / AMD A6 2.4Ghz | Core i5 / AMD FX 2.4Ghz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 AMD Radeon HD 5750. OpenGL 3.3 | Nvidia GeForce GTX 480 AMD Radeon HD 5970. OpenGL 3.3 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (409320) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.