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Difference between revisions of "Syndrome"

From PCGamingWiki, the wiki about fixing PC games
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|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Unity{{!}}Unity 5}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 6, 2016}}
 
{{Infobox game/row/date|Windows|October 6, 2016}}
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/row|Windows|{{p|hkcu}}\Software\Camel101\Syndrome\}}
 
{{Game data/row|OS X|}}
 
{{Game data/row|OS X|}}
 
}}
 
}}
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|<code>{{p|appdata}}\LocalLow\</code>\Camel101\Syndrome\}}
+
{{Game data/row|Windows|{{p|userprofile}}\AppData\LocalLow\Camel101\Syndrome\}}
 
{{Game data/row|OS X|}}
 
{{Game data/row|OS X|}}
 
}}
 
}}
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = hackable
 
|120 fps                    = hackable
|120 fps notes              = Frame rate capped at 60 fps. Frame rate can be uncapped with a registry edit; go to HKey_Current_User/Software/Camel101/Syndrome and change the variable fpsrate from 1 to 0. Uncapping the frame rate may cause moderate glitches in enemy patrolling animations and A.I., as well as exaggerated corpse physics.
+
|120 fps notes              = Frame rate capped at 60 FPS. See [[#Frame rate (FPS)|Frame rate (FPS)]].  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Uncap frame rate|ref={{cn|date=November 2016}}}}
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Change the variable fpsrate from 1 to 0.
 +
 +
'''Notes'''
 +
{{ii}} Uncapping the frame rate may cause moderate glitches in enemy patrolling animations and A.I., as well as exaggerated corpse physics.
 
}}
 
}}
  

Revision as of 19:36, 22 November 2016

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Syndrome
Syndrome cover
Developers
Camel 101
Engines
Unity 5|Unity|Unity 5
Release dates
Windows October 6, 2016
macOS (OS X) October 6, 2016

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/409320/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/409320/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Frame rate (FPS)

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Portuguese
Russian
Spanish

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

A 64-bit system is required.
Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Core i3 / AMD A6 2.4Ghz
System memory (RAM) 4 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce GTX 260
AMD Radeon HD 5750. OpenGL 3.3
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9 64-bit
Processor (CPU) Core i3 2.4Ghz
System memory (RAM) 4 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce GTX 260
AMD Radeon HD 5750. OpenGL 3.3
Linux
Minimum Recommended
Operating system (OS) 64-bit Major Linux distribution from 2014
Processor (CPU) Core i3 / AMD A6 2.4Ghz
System memory (RAM) 4 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce GTX 260
AMD Radeon HD 5750. OpenGL 3.3

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References