Difference between revisions of "Summoner"
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(The patch is not compatible with the German version of the game. It should only be used with English installations.) |
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{{Infobox game/row/engine|CTG|ref=<ref>{{Refurl|url=https://twitter.com/dsvolition/status/595587026671501312|title=All of our games run on our own engine that we developed in-house - Twitter|date=2015-05-05}}</ref>}} | {{Infobox game/row/engine|CTG|ref=<ref>{{Refurl|url=https://twitter.com/dsvolition/status/595587026671501312|title=All of our games run on our own engine that we developed in-house - Twitter|date=2015-05-05}}</ref>}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|March | + | {{Infobox game/row/date|Windows|March 20, 2001|ref=<ref>{{Refurl|url=https://web.archive.org/web/20040612054843/http://www.thq.com:80/Corporate/PressReleases/press-278.asp|title=PR - 03/20/01 - THQ SHIPS SUMMONER FOR PC|date=2023-05-20}} |
{{Infobox game/row/date|Mac OS|July 12, 2001}} | {{Infobox game/row/date|Mac OS|July 12, 2001}} | ||
|reception = | |reception = |
Revision as of 22:15, 20 May 2023
{{Infobox game |cover = Summoner Cover.jpg |developers =
Volition
Mac OS (Classic)
Graphsim Entertainment
|publishers =
Original
THQ
Current
THQ Nordic
Mac OS
Graphsim Entertainment
|engines =
CTG[1]
|release dates=
Windows
March 20, 2001Cite error: Closing </ref>
missing for <ref>
tag
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 2.0. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Russian | Pirate translation (Fargus) Audio and Subtitle Download |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 4 | Co-op |
||
Online play | 4 | Co-op The official multiplayer service was shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | Z3D User created game profile, (Glide !!) see vorpx forum profile introduction. |
Issues fixed
Better performance on modern systems
Use dgVoodoo 2 Wrapper[2] |
---|
|
Missing mouse and/or incomplete in-game rendering
Set Windows Compatibility Mode to Windows XP Service Pack 3 for Sum.exe and Summoner.exe in the installation folder
|
---|
Game runs too fast
Enable Vsync in options game and set monitor on 60hz[citation needed] |
---|
Video card detection not working in launcher
Set Windows Compatibility Mode to Windows XP Service Pack 3 for Summoner.exe in the installation folder
|
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
OpenGL | Mac OS only. | |
Glide | 2.4 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 1.0x |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME |
Processor (CPU) | Intel Pentium II 400 MHz AMD K6-2 400 MHz |
Intel Pentium III 500 MHz AMD K2-6 500 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 7.0 compatible | 16 MB of VRAM |
Mac OS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.6 | |
Processor (CPU) | PowerPC G3 300 MHz PowerPC G4 300 MHz |
PowerPC G3 400 MHz PowerPC G4 400 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | OpenGL compatible 6 MB of VRAM | 16 MB of VRAM |
Other | 8x CD-ROM/DVD drive |
References
- ↑ All of our games run on our own engine that we developed in-house - Twitter - last accessed on 2015-05-05
- ↑ Optional solution for modern systems - last accessed on May 2023