Difference between revisions of "Star Wars: TIE Fighter"
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{{Infobox game/row/date|Mac OS|October 31, 1995}} | {{Infobox game/row/date|Mac OS|October 31, 1995}} | ||
{{Infobox game/row/date|Windows|May 31, 1998}} | {{Infobox game/row/date|Windows|May 31, 1998}} | ||
− | {{Infobox game/row/date|Windows|April 28, 2015| | + | {{Infobox game/row/date|Windows|April 28, 2015|wrapper=DOSBox|ref=<ref name="release date">[https://www.gog.com/forum/general/the_what_did_just_update_thread/post7829 The "what did just update?" thread, page 392 - Forum - GOG.com]</ref>}} |
− | {{Infobox game/row/date|OS X|April 28, 2015| | + | {{Infobox game/row/date|OS X|April 28, 2015|wrapper=DOSBox|ref=<ref name="release date"/>}} |
− | {{Infobox game/row/date|Linux|April 28, 2015| | + | {{Infobox game/row/date|Linux|April 28, 2015|wrapper=DOSBox|ref=<ref name="release date"/>}} |
|steam appid = 355250 | |steam appid = 355250 | ||
|gogcom id = 1207666273 | |gogcom id = 1207666273 |
Revision as of 11:24, 8 June 2019
Developers | |
---|---|
Totally Games | |
Publishers | |
LucasArts | |
Disney Interactive Studios | |
Release dates | |
DOS | July 17, 1994 |
Mac OS (Classic) | October 31, 1995 |
Windows | May 31, 1998 |
Windows (DOSBox) | April 28, 2015[1] |
macOS (OS X) (DOSBox) | April 28, 2015[1] |
Linux (DOSBox) | April 28, 2015[1] |
Star Wars: X-Wing | |
---|---|
Subseries of Star Wars | |
Star Wars: X-Wing | 1993 |
Star Wars: TIE Fighter | 1994 |
Star Wars: X-Wing vs. TIE Fighter | 1997 |
Star Wars: X-Wing Alliance | 1999 |
Key points
- Windows version may have issues on modern systems.
- Hardware mode can have issues with modern systems. GOG.com version has hardware mode disabled.[2]
General information
- GOG.com Community Discussions
- GOG.com Support Page
- GOG.com Community Discussions for game series
- Steam Community Discussions
- Official Forums (Defunct)
- Woookiepedia - A Star Wars wiki
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: Manual lookup (DOS version) or CD check (Windows CD-ROM versions) | |||
GOG.com | Star Wars: TIE Fighter Special Edition | |||
Humble Store | Star Wars: TIE Fighter Special Edition | |||
Origin | Star Wars: TIE Fighter Special Edition Included with EA Play. |
|||
Steam | Star Wars: TIE Fighter Special Edition |
DLC and expansion packs
Name | Notes | |
---|---|---|
Defender of the Empire | Also included with the 1995 and 1998 CD versions. | |
Enemies of the Empire | Only released as part of the 1995 and 1998 CD versions. |
Version differences
- The DOS version is played through DOSBox and has a unique dynamic soundtrack (iMUSE) that is not available for other versions.
- The Windows version features 3D-acceleration support, textured models and increased resolution and is moddable to support higher resolutions and framerate.
Original floppy release (1994) and Collectors CD-ROM Edition (1995)
The original release comes on 5 floppies and runs at 320x200 resolution while the collectors CD-ROM features a 640x480 mode as well as improved cutscenes and full voice-overs throughout missions and briefings. They both run well in DOSBox without major issues and don't require a joystick to play. Both feature the dynamic iMUSE MIDI music system.
Collector Series Edition (1998)
A bundle of TIE Fighter and X-Wing ported to Windows 95/98 and released in 1998. This version features further enhanced graphics, including 3D-acceleration support (Direct3D), the use of proper textures instead of primitive gouraud-shading and completely redone concourse graphics. The iMUSE dynamic music system, however, was removed in favor of conventional CD-audio tracks. Furthermore, this version requires a joystick/gamepad and cannot be played with a mouse unless joystick-emulation is used.
- The problems and fixes in this article mostly relate to this version of the game.
Star Wars: TIE Fighter Special Edition (2014 digital release)
The available digital copies of the game include the original 1994 DOS floppy disk version, the 1995 Collector's CD, and the 1998 Collectors Series edition Windows release of the game along with all expansions (1995 Collector's CD was added to the GOG.com version on 28 April 2015). They also have compatibility fixes for modern systems.
Essential improvements
Patches
Collector series fixes
- XWTIE95.zip (mirror)
- Battle 6 mission 3 fix: B6M3GW.TIE
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/355250/pfx/[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\<user-id>.tfr[Note 3] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/355250/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video settings
Input settings
Controller support
- In the windows version, Buttons can be assigned from the in-game options menu (press Esc when not flying).
- Although intended for joysticks, the game supports gamepads out of the box. For dual-stick gamepads, the right-stick is used as throttle (except for Xbox controllers, where it detects LT/RT.)
- Only the Dos version permits using the keyboard or controller to navigate menus.
Audio settings
- This game supports the MT-32 and General MIDI for music (Floppy and DOS CD versions only).
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | texts only in French retail version (collector cd rom and floppy) cinematic voices were dubbed only on the floppy version (extensions were never dubbed in french). |
Issues fixed
Game crashes in battle 6 mission 3
Apply the appropriate fix |
---|
Game installer won't run on 64-bit versions of Windows
Modify the installer files to work on 64-bit operating systems[citation needed] |
---|
|
Game doesn't run on modern versions of Windows
Apply the XP compatibility-fix |
---|
- The digital release is updated to work on Windows XP and later.
When trying to run the game you get a popup to install DirectX
Run the game directly from TIE95.exe instead of from the menu[citation needed] |
---|
Sound is crackling/distorted/weird in Windows Vista/Windows 7
Use Creative Alchemy[citation needed] |
---|
**RegPath=HKEY_LOCAL_MACHINE\SOFTWARE\LucasArts Entertainment Company LLC\TIE95\1.0\Install Path **Buffers=5 **Duration=10 |
Cockpit flashes rapidly while flying
Disable Crossfire/SLI[citation needed] |
---|
Objects/textures seem to disappear when moving the ship around in hardware accelerated mode
Use Reimars XWAHacker[citation needed] |
---|
Notes
|
Colors are messed up
- See Rainbow color problems in older games for solutions.
Forcing anti-aliasing messes up graphics
Instructions[citation needed] |
---|
This seems to happen with some combinations of cards and drivers. I don't know of a fix other than to try a different driver. |
Capital Ships and Space Stations rarely fire their Lasers
Change DOSBox Cycles[citation needed] |
---|
|
Graphical Tweaks
Higher resolutions
While digging through a cracked version of the .exe in search of entries related to in-game resolution I came across a few numbers that when changed gave interesting results. At one point the game was running at 1920x1200 with the menu as a square up in the corner, but upon entering flight-mode I would always get a crash. It seems playing in higher resolutions might be possible, but someone with a greater knowledge of hex-editing should probably take a look at it.[citation needed]
https://github.com/rdoeffinger/xwa_ddraw_d3d11/releases renders 3D parts at desktop resolution and enables anisotropic filtering, optional anti-aliasing etc.
FPS limit
https://sourceforge.net/projects/xwahacker/ (command-line version only) can increase fps limit
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | iMuse (DOS), WinMM (Win9x) | For music only. GOG.com version uses an OGG wrapper for WinMM. |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 33 MHz | |
System memory (RAM) | 2 MB | |
Hard disk drive (HDD) | 15 MB | |
Video card (GPU) | VGA |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 | Intel Pentium 133 |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | PCI graphics card DirectX 5.2 compatible | |
Sound (audio device) | 16-bit sound card | |
Controller | Joystick required. Mouse required. |
Notes
- ↑ 1.0 1.1 1.2 1.3 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/355250/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (355250) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).