Difference between revisions of "Star Wars: Republic Commando"
From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = Use [https://www.widescreenfixer.org Widescreen Fixer] (version 1.0 only; version 1.1 is not supported). | + | |fov notes = Use [https://www.widescreenfixer.org Widescreen Fixer] (version 1.0 only; version 1.1 is not supported). For an alternative solution see [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = Toggle with {{key|Alt|Enter}}. | |windowed notes = Toggle with {{key|Alt|Enter}}. | ||
Line 79: | Line 79: | ||
|oculus rift = unknown | |oculus rift = unknown | ||
|oculus rift notes = | |oculus rift notes = | ||
− | |high frame rate = | + | |high frame rate = true |
|high frame rate notes = | |high frame rate notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 103: | Line 103: | ||
:5. After that, right click on it, go to properties and set it as "Read only". | :5. After that, right click on it, go to properties and set it as "Read only". | ||
− | {{ii}} While this method makes the game run in widescreen resolutions, the FOV still remains on values for 4:3 screens. HUD | + | {{ii}} While this method makes the game run in widescreen resolutions, the FOV still remains on values for 4:3 screens. See [[#Stretched HUD fix|this fix]] for preventing the issue of the HUD being stretched. |
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Edit Engine.u with a hex editor|ref=<ref name="Star Wars: Republic Commando FOV Discussion | WSGF">[http://www.wsgf.org/forums/viewtopic.php?p=140761#p140761 Star Wars: Republic Commando FOV Discussion | WSGF]</ref>}} | ||
+ | {{++}} Doesn't cause the issue of your weapon stuck in aiming mode when using Widescreen Fixer. | ||
+ | :1. Open {{file|{{p|game}}\GameData\System\Engine.u}} with a hex editor like [http://mh-nexus.de/en/hxd/ HxD] | ||
+ | :2. Click Search >> Replace (Ctrl+R) | ||
+ | :3. Change the Datatype to Hex-values | ||
+ | :4. Search for: <code>00 00 AA 42</code> | ||
+ | :5. Replace all eight instances with the appropriate value for your aspect ratio: | ||
+ | : For a 4:3 resolution, change "AA" to "B4". This will give you a 90° FOV. This is a more standard 4:3 FOV. | ||
+ | : For a 15:9 resolution, change "AA" to "D4". This will give you a 106° FOV. | ||
+ | : For a 16:9 resolution, change "AA" to "E3". This will give you a 113.5° FOV. | ||
+ | : For a 16:10 resolution, change "AA" to "CC". This will give you a 102° FOV. | ||
+ | : For a 21:9 resolution (i.e. 2560x1080), change "AA 42" to "02 43". This will give you a 130° FOV. | ||
}} | }} | ||
Line 264: | Line 280: | ||
}} | }} | ||
− | ==HUD | + | ===Stretched HUD fix=== |
− | {{Fixbox/fix| | + | {{Fixbox|1= |
− | + | {{Fixbox/fix|Use a fixed HUDTextures.utx}} | |
− | + | This will correct the HUD for 16:9 resolutions. | |
− | + | # Download the [http://www.moddb.com/mods/celidor/downloads/widescreen-hud-fix-v11 Widescreen HUD Fix v1.1]. | |
− | + | # Navigate to {{file|{{p|game}}\GameData\Textures}} | |
− | + | # Replace the original {{file|HUDTextures.utx}} with the fixed one. | |
− | + | }} | |
==System requirements== | ==System requirements== |
Revision as of 21:28, 23 July 2014
Cover image missing, please upload it | |
Developers | |
---|---|
LucasArts | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 4, 2005 |
Warnings
Key points
- Multiplayer is somehow still up despite the GameSpy shut down.
General information
- Wookieepedia - A huge wiki dedicated to the Star Wars universe
- Steam Community Discussions
- Steam Users' Forums
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6000/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6000/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Input settings
- Mouse sensitivity in menus is bound with sensitivity in game. Because of that, navigating menus may become difficult, if a player sets high mouse sensitivity or has a high DPI mouse.
The mouse sensitivity may appear very high upon starting up the game, even if you have previously set the sensitivity to be lower in the options menu, and changing the sensitivity in-game may seem to have no effect. These two issues may be resolved by simply tabbing out of the game and re-entering.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 | GameSpy services have been shut down;[1] see GameSpy for workarounds. |
- The max player limit for a dedicated server is 16. For non-dedicated, the limit is 8
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3658, 3659, 6500, 27900 |
UDP | 3658, 3659, 6500, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game crashes during loading level
Instructions |
---|
Error with Steam
Instructions |
---|
Stretched HUD fix
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE, ME, 2000, XP | |
Processor (CPU) | Pentium III or Athlon 1.0 GHz | Pentium 4 2.0 GHz or Athlon XP 2400 2.0 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 3D Graphics card with Vertex Shader and Pixel Shader 64 MB of VRAM | GeForceFX 5700 or higher. |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/6000/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (6000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.