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Difference between revisions of "Star Wars: Republic Commando"

From PCGamingWiki, the wiki about fixing PC games
Line 66: Line 66:
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = Use [https://www.widescreenfixer.org Widescreen Fixer] (version 1.0 only; version 1.1 is not supported).
+
|fov notes                  = Use [https://www.widescreenfixer.org Widescreen Fixer] (version 1.0 only; version 1.1 is not supported). For an alternative solution see [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = Toggle with {{key|Alt|Enter}}.
 
|windowed notes            = Toggle with {{key|Alt|Enter}}.
Line 79: Line 79:
 
|oculus rift                = unknown
 
|oculus rift                = unknown
 
|oculus rift notes          =  
 
|oculus rift notes          =  
|high frame rate            = unknown
+
|high frame rate            = true
 
|high frame rate notes      =  
 
|high frame rate notes      =  
 
|color blind                = unknown
 
|color blind                = unknown
Line 103: Line 103:
 
:5. After that, right click on it, go to properties and set it as "Read only".
 
:5. After that, right click on it, go to properties and set it as "Read only".
  
{{ii}} While this method makes the game run in widescreen resolutions, the FOV still remains on values for 4:3 screens. HUD also is getting stretched.  
+
{{ii}} While this method makes the game run in widescreen resolutions, the FOV still remains on values for 4:3 screens. See [[#Stretched HUD fix|this fix]] for preventing the issue of the HUD being stretched.
 +
}}
 +
 
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Edit Engine.u with a hex editor|ref=<ref name="Star Wars: Republic Commando FOV Discussion | WSGF">[http://www.wsgf.org/forums/viewtopic.php?p=140761#p140761 Star Wars: Republic Commando FOV Discussion | WSGF]</ref>}}
 +
{{++}} Doesn't cause the issue of your weapon stuck in aiming mode when using Widescreen Fixer.
 +
:1. Open {{file|{{p|game}}\GameData\System\Engine.u}} with a hex editor like [http://mh-nexus.de/en/hxd/ HxD]
 +
:2. Click Search >> Replace (Ctrl+R)
 +
:3. Change the Datatype to Hex-values
 +
:4. Search for: <code>00 00 AA 42</code>
 +
:5. Replace all eight instances with the appropriate value for your aspect ratio:
 +
: For a 4:3 resolution, change "AA" to "B4". This will give you a 90° FOV. This is a more standard 4:3 FOV.
 +
: For a 15:9 resolution, change "AA" to "D4". This will give you a 106° FOV.
 +
: For a 16:9 resolution, change "AA" to "E3". This will give you a 113.5° FOV.
 +
: For a 16:10 resolution, change "AA" to "CC". This will give you a 102° FOV.
 +
: For a 21:9 resolution (i.e. 2560x1080), change "AA 42" to "02 43". This will give you a 130° FOV.
 
}}
 
}}
  
Line 264: Line 280:
 
}}
 
}}
  
==HUD Stretch Fix==
+
===Stretched HUD fix===
{{Fixbox/fix|HUD Stretch}}
+
{{Fixbox|1=
The games HUD was not deigned for 16:9 Monitors, however there is a fix
+
{{Fixbox/fix|Use a fixed HUDTextures.utx}}
1. Download the mod located here [http://www.moddb.com/mods/celidor/downloads/widescreen-hud-fix-v11 here].
+
This will correct the HUD for 16:9 resolutions.
2. Go to the republic commando directory.
+
# Download the [http://www.moddb.com/mods/celidor/downloads/widescreen-hud-fix-v11 Widescreen HUD Fix v1.1].
3. Go to the folder GameData and go to the folder textures
+
# Navigate to {{file|{{p|game}}\GameData\Textures}}
4. copy and replace the old hud texture with the new one
+
# Replace the original {{file|HUDTextures.utx}} with the fixed one.
5. Enjoy.
+
}}
  
 
==System requirements==
 
==System requirements==

Revision as of 21:28, 23 July 2014

Star Wars: Republic Commando
Cover image missing, please upload it
Developers
LucasArts
Engines
Unreal Engine 2
Release dates
Windows March 4, 2005
Star Wars: Republic Commando on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).

Key points

Multiplayer is somehow still up despite the GameSpy shut down.

General information

Wookieepedia - A huge wiki dedicated to the Star Wars universe
Steam Community Discussions
Steam Users' Forums

Availability

Template:Availability Table

Game data

In-game general settings.

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/6000/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/6000/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game video settings.

Template:Video settings

Widescreen resolution

Instructions

Field of view (FOV)

Instructions

Input settings

In-game key map settings.

Template:Input settings

Mouse sensitivity in menus is bound with sensitivity in game. Because of that, navigating menus may become difficult, if a player sets high mouse sensitivity or has a high DPI mouse.

The mouse sensitivity may appear very high upon starting up the game, even if you have previously set the sensitivity to be lower in the options menu, and changing the sensitivity in-game may seem to have no effect. These two issues may be resolved by simply tabbing out of the game and re-entering.

Audio settings

In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
LAN play
16
Online play
16 GameSpy services have been shut down;[1] see GameSpy for workarounds.
The max player limit for a dedicated server is 16. For non-dedicated, the limit is 8

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 3658, 3659, 6500, 27900
UDP 3658, 3659, 6500, 27900
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Game crashes during loading level

Instructions

Error with Steam

Instructions

Stretched HUD fix

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 98SE, ME, 2000, XP
Processor (CPU) Pentium III or Athlon 1.0 GHz
System memory (RAM)
Hard disk drive (HDD) 2 GB
Video card (GPU) 3D Graphics card with Vertex Shader and Pixel Shader
64 MB of VRAM

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References