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Difference between revisions of "Star Wars: Jedi Knight II - Jedi Outcast"

From PCGamingWiki, the wiki about fixing PC games
(Added fix for mouse drift issue)
m (updated template usage)
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===Enabling full dismemberment===
 
===Enabling full dismemberment===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Configuration Files}}
+
{{Fixbox/fix|Configuration Files|ref={{cn|date=July 2016}}}}
 
# Navigate to <code>{{p|game}}/GameData/base</code> and open {{file|jk2config.cfg}} with a text editor.
 
# Navigate to <code>{{p|game}}/GameData/base</code> and open {{file|jk2config.cfg}} with a text editor.
 
# Change the following lines to these values.
 
# Change the following lines to these values.
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<!-- This seems entirely pointless, and tedious, but whatever -->
 
<!-- This seems entirely pointless, and tedious, but whatever -->
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Console}}
+
{{Fixbox/fix|Console|ref={{cn|date=July 2016}}}}
 
# Launch the game and begin to play a mission.
 
# Launch the game and begin to play a mission.
 
# Open the developer console by holding <SHIFT> and pressing the <~> key (Or the <`> key if you're using a UK layout keyboard).
 
# Open the developer console by holding <SHIFT> and pressing the <~> key (Or the <`> key if you're using a UK layout keyboard).
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===Crosshair===
 
===Crosshair===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Configuration Files}}
+
{{Fixbox/fix|Configuration Files|ref={{cn|date=July 2016}}}}
 
# Navigate to <code>{{p|game}}/GameData/base</code>  
 
# Navigate to <code>{{p|game}}/GameData/base</code>  
 
# Create a file called {{file|autoexec.cfg}}, then add the following line.
 
# Create a file called {{file|autoexec.cfg}}, then add the following line.
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===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Running a game in widescreen resolution}}
+
{{Fixbox/fix|Running a game in widescreen resolution|ref={{cn|date=July 2016}}}}
 
# Start a game.
 
# Start a game.
 
# Open the console ({{key|Shift|~}}).
 
# Open the console ({{key|Shift|~}}).
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===Toggle crouch===
 
===Toggle crouch===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Add lines to config}}
+
{{Fixbox/fix|Add lines to config|ref={{cn|date=July 2016}}}}
 
# Open <code>{{p|game}}\GameData\base\autoexec.cfg</code> with a text editor.
 
# Open <code>{{p|game}}\GameData\base\autoexec.cfg</code> with a text editor.
 
# Add the following lines (change {{key|c}} to whatever you want).
 
# Add the following lines (change {{key|c}} to whatever you want).
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===The game makes the desktop and Steam overlay extremely bright===
 
===The game makes the desktop and Steam overlay extremely bright===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Config edit|}}
+
{{Fixbox/fix|Config edit|ref={{cn|date=July 2016}}}}
 
# Open <code>{{P|game}}\GameData\base\jk2config.cfg</code>
 
# Open <code>{{P|game}}\GameData\base\jk2config.cfg</code>
 
# Find <code>seta r_ignorehwgamma "0"</code> line and set it to 1
 
# Find <code>seta r_ignorehwgamma "0"</code> line and set it to 1
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===Mouse Drift===
 
===Mouse Drift===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Config edit|}}
+
{{Fixbox/fix|Config edit|ref={{cn|date=July 2016}}}}
 
# Download [https://sourceforge.net/projects/gldirect/ GLDirect]
 
# Download [https://sourceforge.net/projects/gldirect/ GLDirect]
 
# Copy gldirect5\bin\release\opengl32.dll to your Jedi Outcast\gamedata folder
 
# Copy gldirect5\bin\release\opengl32.dll to your Jedi Outcast\gamedata folder

Revision as of 22:36, 26 July 2016

Template:Infobox game/row/macporterTemplate:Infobox game/row/osxporter
Star Wars: Jedi Knight II - Jedi Outcast
Star Wars: Jedi Knight II - Jedi Outcast cover
Developers
Raven Software
Publishers
LucasArts
Activision
Disney Interactive Studios
Engines
id Tech 3
Release dates
Windows March 26, 2002
Mac OS (Classic) November 5, 2002
macOS (OS X) November 5, 2002
Star Wars: Jedi Knight II - Jedi Outcast guide on StrategyWiki
Star Wars: Jedi Knight II - Jedi Outcast on Wikipedia

Warnings

The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
Star Wars: Jedi Knight
Subseries of Star Wars
Star Wars: Dark Forces 1995
Star Wars: Jedi Knight - Dark Forces II 1997
Star Wars: Jedi Knight - Mysteries of the Sith 1998
Star Wars: Jedi Knight II - Jedi Outcast 2002
Star Wars: Jedi Knight - Jedi Academy 2003
Star Wars: Dark Forces Remaster 2024

Key points

Jedi Outcast's source code was released in 2013, making the game very mod friendly.[1]
Can run on low end hardware.

General information

Wookieepedia - A huge wiki dedicated to the Star Wars universe
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Requires CD in disk drive to run Singleplayer.
Windows
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Incorrect store name. See here for available options.
Icon overlay.png
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
The digital releases (excluding the GOG.com version) do not include a manual; digital scans can be downloaded from ReplacementDocs.

Essential improvements

Patches

Windows Patch 1.4

OS X Patch 1.4

It is included in the Steam and Mac App Store versions, and is required in order to run the OS X version on modern Macs.

Demo and exclusive level

A demo was released for both Windows and OS X. The OS X demo does not run on recent systems; the retail game does, if you install the patch.

The demo features an exclusive level, "Mission at Alzoc III", that is not included in the PC version of the main game (it was included in the console versions as an unlockable).

Enabling full dismemberment

Instructions
Instructions

Crosshair

Instructions
Instructions

Full EAX for Creative Sound Cards

Instructions

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/6030/pfx/[Note 1]
jk2config.cfg contains single player settings.
jk2mpconfig.cfg contains multiplayer settings.

Save game data location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/6030/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Template:Video settings

Widescreen resolution

Instructions

Input settings

In-game key map settings.
In-game key map settings.
In-game mouse/joystick settings.
In-game mouse/joystick settings.

Template:Input settings

Toggle crouch

Instructions

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Traditional Chinese
Mistakenly labeled as "Japanese" in the game's Steam properties menu.

Network

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Dedicated server software is available for Windows and Linux.
Self-hosting
Direct IP
Via New Favorite option in server browser.

Ports

Protocol Port(s) and/or port range(s)
UDP 28060, 28061, 28062, 28070-28081
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

The game makes the desktop and Steam overlay extremely bright

Instructions

Mouse Drift

Instructions

Other information

API

Technical specs Supported Notes
OpenGL 1.1 [citation needed]
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
macOS (OS X)
Mac OS (Classic)

Middleware

Middleware Notes
Audio OpenAL
Input Immersion Foundation Classes (IFC)

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000, XP, Vista
Processor (CPU) Intel Pentium II
AMD Athlon 350 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 800 MB
Video card (GPU) OpenGL compatible
16 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core Duo 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 665 MB
Video card (GPU) ATI Radeon X1600
Nvidia GeForce 7300
Intel HD 3000
128 MB of VRAM

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References